Vistra Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'3" and has a large grey mantle and cape that has been intricately interwoven into her brown robe. Her left leg appears badly burned and disfigured. She has a very tight haircut. Her blue eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Vistra embodies much of what other species detest in the Dwarves. She plays an instrument quite well.
History: Vistra lived on a farm with her father, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Carter.
Motivation: She is unsatisfied with her job; and her spouse's relatives view her with great suspicion
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Carter
Voice: American accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Elven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 70 pp. 1 Half-Plate.
Cressel Charity, Male Tiefling [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. His red hair is matted, messy, and big. His eyes are likewise black.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He got into the Marshal business at a young age. Cressel was born on a far northern plains where he grew up under the tutelage of his mother, an expert Marshal. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Flaws: Ugly, Disease, Insane. Bonds: Family, Job, Immigrant. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 51 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: Just what you see.
Korfel Netyoive, Male Elf [Permalink]
Personal [hide]
Description: A 5'2" eastern man, he wears a tan armored body suit, with a simple white line shooting up and back down. His long golden hair is drawn into a two foot long braid. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Military. Occupation: Mason
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Pígug Clifton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His chestnut hair is thinning but still full. His brown eyes have a joyful gleam in them most of the time.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Pígug was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To be a Locksmith again.
Flaws: Secretive. Bonds: Job, Poor, Adventurer. Occupation: Priest
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 6 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20000 cp. Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Sapphire pendant on gold chain (1800 gp). Solid gold idol (800 gp).
Lavinia Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears professional attire. Her white hair is slicked back into a classic pompadour. Her gray eyes are passionate and lively.
Personality: Always inclined to offer people food she seems plenty friendly. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From her teen years she was always beautiful and desirable, so people have always doted on her. Due to her spouse's obsession with being a Bookbinder they were divorced and she won custody of their daughter. She worked as a Priest, and she later adopted a second daughter.
Motivation: To unite with her sister; and money/treasure
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Family, Rich. Occupation: Priest
Voice: Scratchy, weak
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 12 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Gnome, Giant
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 90000 cp.
Anne Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and is typically in her Sculptor uniform. Her hair, while still mostly white, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She never swears and excessively uses polite adverbs when speaking. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Athletic, Optimist, Opinionated. Bonds: Job, Rich. Occupation: Sculptor
Voice: Relaxed voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 300 gp. Zircon (40 gp). 1 Minor magic item.
Elegant Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'11" and muscular, this southern woman is well dressed, but even with her fine clothing she looks run-down. Her fur is lavender and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a criminal king-pin and mafia family Her childhood dream was to be a Crown-heir, but she was a colossal failure. She inherited the family business which she has now maintained for 12 years.
Motivation: Seeks redemption; and she is a bit of a kleptomaniac
Ideals: Athletic, Artistic. Flaws: Secretive. Bonds: Criminal record, Job. Occupation: Spy
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. Red spinel (150 gp).
Harriet Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is singed and shortened. Her eyes are a pleasant brown.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has all her life been fascinated with poetry.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting, Athletic, Artistic. Flaws: Ugly, Shy. Occupation: Detective
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarion Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears tan leather gloves, a tan jacket, and tight pants. His silver hair is lengthy. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. A gifted student he started as a Mayor, but he got bored and became a Merchant. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business
Ideals: Fighting. Flaws: Addict. Bonds: Job, Religious, Enemies. Occupation: Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
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