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NPC Generator

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Advanced [show]


Halander Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a white shirt with thin black vertical stripes and brown pants. His blonde hair is cut short. His eyes are blue and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of western immigrants he idolized his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He then took over the family business and is one of the better Banker for hire.

Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk

Ideals: Impeccable. Bonds: Adventurer, Immigrant, Job, Religious. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

Halander Sunmeadow, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 15 (+2)7 (-2)
Skills Deception +0, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp.


Social Check DCs


Ahrim Speed, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a green vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his green boots flare out at the collars, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.

History: Ahrim was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Military. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Ahrim Speed, Male Tiefling Expert 4
Medium (5'8") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 18 (+4)16 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Draconic, Terran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Meena Offund, Female Gnome [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, and carries scythes. She has a very tight haircut. Her eyes are blue and beady.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Meena Offund, Female Gnome Paladin 8
Small (3'0") Gnome, Chaotic Good (CR 8)
Armor Class 11
Hit Points 45 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp. Black pearl (1200 gp). Brown-green garnet (140 gp). Malachite (4 gp). Lapis lazuli (4 gp). 1 Minor magic item.


Social Check DCs


Tûmûg Rylan, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear black pants and tee shirts. His hair is long and chestnut with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His violet eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Assassin profession.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Job, Immigrant. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Tûmûg Rylan, Male Half-Orc Cleric 7
Medium (5'3") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 15 (+2)13 (+1) 6 (-2)8 (-1)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 8
Languages Common, Orc, Elven
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red spinel (90 gp). Tiger eye turquoise (11 gp). Rose (80 gp).


Social Check DCs


Mozfel Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a faded coat and loose pants complete with wide-brimmed hat. He has no hair. His eyes are gray and catlike.

Personality: He is extraordinarily eccentric. He can't help but pocket interesting objects he comes across

History: He was born a particularly ugly child, much to the horror of his parents. Mozfel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mozfel decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He has money and likes to spend it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Insane. Bonds: Criminal record, Rich. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Mozfel Wellington, Male Half-Orc Paladin 2
Medium (5'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)3 (-4) 13 (+1)12 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2000 sp. 1 Half-Plate.


Social Check DCs


Ortegar Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. He wears a colorful flower in his red hair. His green eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Map Maker father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and wants to raise his children well

Ideals: Persistence, Logical. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Ortegar Nimblefingers, Male Halfling Wizard 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 400 gp.


Social Check DCs


Yvonne Lathalas, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'4" northern woman, she dresses like a well dressed Spy does. She wears her black hair up. She has gleaming, smiling hazel eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born a particularly ugly child, much to the horror of her parents. Yvonne liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Yvonne Lathalas, Female Half-Elf Warrior 2
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 190 gp. Silver ewer (100 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Jasmine Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. She is portly but not overly obese. She wears her brown hair down. Her skin is flawless and her green eyes scan people very quickly.

Personality: She can speak with the recently deceased. She is frequently practicing swordplay.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She now mingles about in high society.

Motivation: Money/treasure; and she uses money and sex appeal to get what she needs

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Military, Rich. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Jasmine Underfoot, Female Halfling Warlock 3
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 gp.


Social Check DCs


Mozikth Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His crest is short and black. He wears round tiny glasses practically rammed into his face.

Personality: Mozikth wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Mortician business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Flaws: Fearful, Insomniac. Bonds: Job. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Mozikth Mohradyllion, Male Dragonborn Aristocrat 5
Medium (6'2") Dragonborn, True Neutral (CR 5)
Armor Class 8
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Deception +4, History +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 20000 cp. Coral (110 gp).


Social Check DCs

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