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NPC Generator

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Advanced [show]


Tarhun Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears many layers of old clothing at all times. His scarlet crest is drawn into a tight pony tail with a clover scrunchie. His eyes are likewise red.

Personality: He has always had a great fascination with Gnomish culture. He also hits on women, regardless of circumstances.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Racist. Bonds: Poor, Has a crush. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Tarhun Chumbyxirinnish, Male Dragonborn Aristocrat 13
Medium (6'5") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 71 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 17 (+3)16 (+3)
Skills Nature +6, Religion +6
Senses Passive Perception 13
Languages Common, Goblin, Undercommon
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 4000 gp. Jet (50 gp). Deep blue spinel (400 gp). Zircon (50 gp). Blue-white diamond (8000 gp). Blue quartz (12 gp). Emerald (700 gp). Obsidian (12 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Antinua Fidget, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a yellow and brown handkerchief worn on her right side. Her hair is blonde and very short. She has a tattooed face.

Personality: This woman loves painting and to teach people painting more than just about anything. She does not believe in violence as a means to an end. She is a dedicated Carter but believes her peers are too gung-ho.

History: Antinua was born in the north. At a young age she loved to build and create. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she is unsatisfied with her job

Ideals: Artistic, Pacifist, Persistence. Bonds: Adventurer, Job. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Antinua Fidget, Female Half-Elf Fighter 2
Medium (4'7") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 80 gp. 1 Half-Plate.


Social Check DCs


Silaqui Firahel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses well, typically a more casual-formal manner. She wears her black hair up in a very large beehive style do. Her gray eyes dart from person to person.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of eastern immigrants she idolized her father. She worked as a nervous Shepherd and found it very stressful. She now travels the world, in search of power and loot.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Silaqui Firahel, Female Elf Monk 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)17 (+3) 15 (+2)16 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wella Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. Her white hair is kept up in a ponytail inside a Stetson hat. She wears round tiny glasses practically rammed into her face.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.

Bonds: Rich, Attractive, Military, Religious, Enemies. Occupation: Bowyer

Voice: Gruff and masculine

Attributes [hide]

Wella Jamjar, Female Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 12 (+1)16 (+3)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 400 sp.


Social Check DCs


Umpen Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. With bright blonde hair and a scraggly beard. This violet eyed westerner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Umpen was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He struck the Shepherd job and began his own company from there.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Fighting, Optimist. Bonds: Job, Family. Occupation: Shepherd

Voice: Scottish accent

Attributes [hide]

Umpen Rofferton, Male Gnome Adept 6
Small (3'6") Gnome, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 46 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Halfling, Ignan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 8000 sp.


Social Check DCs


Randal Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears skinny pants and wears a violet and black robe with the hood down. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His brown unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born into a rich family. When Randal reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Disease, Antagonistic. Bonds: Rich, Military. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Randal Teinithra, Male Half-Elf Adept 7
Medium (5'2") Half-Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Terran, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp.


Social Check DCs


Pûg Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many red ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is smooth and relatively long. He has a dull look in his brown eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Pûg lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He has since lost track of the people in his past.

Motivation: A deep hatred of orcs; and he wants to meet his childhood hero

Ideals: Optimist, Logical. Bonds: Adventurer, Family, Enemies. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Pûg Shirley, Male Half-Orc Expert 13
Medium (6'8") Half-Orc, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 69 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)6 (-2) 12 (+1)9 (-1)
Skills Perception +5, Stealth +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 4000 gp. Tiger eye turquoise (4 gp). Azurite (4 gp). Alexandrite (300 gp). Pink pearl (60 gp). Lapis lazuli (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Oakes, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a small bristly mustache and wavy golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Henry is combative with any and all who dare try his patience in the slightest.

History: Henry was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his old friends; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Attractive. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Henry Oakes, Male Human Adept 10
Medium (5'3") Human, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Athletics +8, Nature +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 1500 gp. Golden pearl (160 gp). Violet garnet (1400 gp). Smoky quartz (30 gp). Rhodochrosite (15 gp). Jasper (30 gp). Obsidian (15 gp). Golden pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lidda Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She is physically well-built. Her long auburn hair reaches down to her waist. She has violet eyes.

Personality: She has always had a great fascination with Halfling culture. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and halfling compassion

Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Lidda Brightmoon, Female Halfling Barbarian 4
Small (2'8") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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