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NPC Generator

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Advanced [show]


Osah Vigil, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'4" and has a large green mantle and cape that has been intricately interwoven into her red robe. Her right leg appears badly burned and disfigured. Her dark red hair is unkempt and raggedy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Osah embodies much of what other species detest in the Tieflings. She never wears the same outfit twice, unless she absolutely has to.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She moved from fad to fad and when she turned 15 she discovered music. After a long history of fighting, Osah and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and seeks redemption

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Apothecary

Voice: Booming voice

Attributes [hide]

Osah Vigil, Female Tiefling Warrior 6
Medium (5'4") Tiefling, True Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +6, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Elegant Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel tunic with violet highlights, and long green pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His red fur is greasy and uncared for. This blue eyed southerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Elegant is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Sage, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.

Motivation: He has passion for adventuring and risk; and doesn't want to be a miller and was forced into it by his family

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Miller

Voice: Relaxed voice

Attributes [hide]

Elegant Of Ivory, Male Tabaxi Sorcerer 3
Medium (6'1") Tabaxi, Neutral Good (CR 3)
Armor Class 9
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)7 (-2) 7 (-2)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Flask Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing the road beaten gear of a warrior. His fur, while still mostly yellow, has prominent grey streaks. He has gleaming, smiling copper eyes.

Personality: A skeptical and narcissistic man, Flask's first love is himself. His second love is also himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Beggar business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Beggar like his father before him.

Motivation: To be a Glassblower again.

Ideals: Fighting, Impeccable, Logical. Bonds: Job. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Flask Shore, Male Tabaxi Aristocrat 3
Medium (6'10") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)4 (-3) 14 (+2)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 800 sp.


Social Check DCs


Mishann Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a green collared shirt and brown skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her gold crest is greasy and uncared for. She wears large thick round spectacles.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic, Optimist. Flaws: Ugly, Shy. Bonds: In love. Occupation: Cartwright

Voice: Draws out vowels

Attributes [hide]

Mishann Umbyrphrael, Female Dragonborn Aristocrat 9
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Athletics +4, Investigation +5
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +5

Possessions: 700 gp. A necklace of small pink pearls (3000 gp). Black velvet mask with numerous citrines (100 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Riswynn Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is cut close to her head. Her green eyes are passionate and lively.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She also is a firm believer in the womanly ideal.

History: Her mother raised her in a mountain cabin. From her teen years she was always beautiful and desirable, so people have always doted on her. She has built up a small fortune and can afford her own way.

Motivation: To prove her worth to the world; and she is greedy

Ideals: Athletic. Flaws: Impulsive. Bonds: Rich, Attractive, Nature. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Riswynn Brawnanvil, Female Dwarf Cleric 6
Medium (3'11") Dwarf, Neutral Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)16 (+3) 9 (-1)7 (-2)
Skills Performance +1, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Elven, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Golm Kimberley, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is drawn into a tight pony tail with a rose scrunchie. This green eyed southerner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Golm grew up listening to his father's many stories. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Golm began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Entrepeneur, Philantrophist, Professionalism. Bonds: Adventurer, Enemies. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Golm Kimberley, Male Half-Orc Paladin 4
Medium (6'10") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)9 (-1) 16 (+3)14 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Onyx (30 gp). Coral (70 gp). Aquamarine (700 gp). 1 Darkwood Shield.


Social Check DCs


Oriff Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears dark leathers with embroidery. Her whole body is exceptionally muscular. She wears her brown hair up. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Flattery will make her almost putty in your hands.

History: She is the product a well kept family trust fund and as such has never really known need. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Flaws: Antagonistic, Selfish. Bonds: Immigrant, Attractive, Rich. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Oriff Dankil, Female Dwarf Warrior 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)13 (+1) 15 (+2)7 (-2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp.


Social Check DCs


Emerald Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her fur, while still mostly beige, has prominent grey streaks. Her eyes are likewise copper. Her teeth are yellowed and unaligned.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Sold as a small child to a slaver, Emerald was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Emerald Of Wine, Female Tabaxi Expert 7
Medium (4'10") Tabaxi, Lawful Evil (CR 7)
Armor Class 9
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 120 pp. Carnelian (40 gp).


Social Check DCs


Lorilla Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a clover on it. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She wears large thick round spectacles.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. She has drifted from career to career and currently works as a Brewer.

Motivation: A need for knowledge about a nearby landmark; and she has a crush on the local merchant

Bonds: Attractive, Adventurer, Rich, Job, Has a crush. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lorilla Fiddlefen, Female Gnome Ranger 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)11 (+0) 5 (-3)17 (+3)
Skills Deception +5, Investigation +2
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 140 gp.


Social Check DCs

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