Ulblyn Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. He wears a deerstalker hat to cover his moderate length chestnut hair. He wears large thick round spectacles.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is frequently practicing swordplay.
History: Ulblyn was born in the east. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Map Maker. He has drifted from career to career and currently works as a Map Maker.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Fighting, Passionate, Persistence, Optimist. Bonds: Military, Job. Occupation: Map Maker
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 14)
Armor Class 14
Hit Points 97 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 1000 gp. Rose (20 gp). Red-brown spinel (110 gp). Fire opal (800 gp). Aquamarine (500 gp). Star rose quartz (20 gp). Hematite (7 gp). Deep blue spinel (500 gp). Blue quartz (7 gp). Smoky quartz (20 gp). Onyx (20 gp). 1 Medium magic item.
Flask Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is dressed in a clean brown cloak covering his clean studded leather. He keeps his long cinnamon fur kept up in a rat tail. His hazel unseeing eyes seem to look past you.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. After coming to the age of reason, Flask took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep.
Ideals: Gifted, Pacifist. Flaws: Ugly, Disease, Insomniac. Occupation: Shoemaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 7 (-2) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Dustin Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown armored body suit, with a simple violet line shooting up and back down. His hair is silver, silky, and of moderate length. His fierce blue eyes like to dwell on things.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers
Flaws: Shy, Disease. Bonds: Attractive, Family. Occupation: Servant
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: Red spinel (80 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jheri Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a black coat, and carries axes. She keeps her long bronze crest kept up in a rat tail. She is very pretty but has cold, dead eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Justice, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Body Guard
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Srorthen Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man is wearing colorful clothing, dressed as a Fletcher. He has styled his green crest well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.
Motivation: Half-Elven compassion; and to unite with his sister
Ideals: Artistic, Gifted. Flaws: Racist. Bonds: Attractive, Family, Military. Occupation: Fletcher
Voice: Irish accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 8
Hit Points 84 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Orc, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
Possessions: 6000 gp. Azurite (15 gp). Blue quartz (15 gp). Black pearl (1300 gp). Malachite (15 gp). Bloodstone (30 gp). Aquamarine (1300 gp). Amethyst (150 gp). Carnelian (30 gp). Hematite (15 gp). Tiger eye turquoise (15 gp). Lapis lazuli (15 gp). Amethyst (150 gp). 1 Medium magic item.
Cora Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long auburn hair kept up in a rat tail. Her eyes are amber and she is always smoking a pipe.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born in the south, but her parents moved at a very young age to the west. From her teen years she was always beautiful and desirable, so people have always doted on her. She became a Fisher soon after.
Motivation: Wants to work out more often.
Ideals: Joker, Extrovert. Bonds: Attractive, Immigrant. Occupation: Fisher
Voice: High pitched, excited
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 68 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 12000 sp. Amethyst (130 gp). Peridot (70 gp).
Wella Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She has a slight overbite and is overall scrawny. Her hair is silver and curly. Her face is covered beneath a completely black helmet.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Carter arts, while her father instructed her in etiquette, music and courtly manner. After coming to the age of reason, Wella took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure.
Ideals: Joker, Professionalism, Gifted. Bonds: Attractive, Rich. Occupation: Carter
Voice: Smoker's lung
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 9 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
Mindartis Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His black hair is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily eccentric. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Through the years after Mindartis was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Mindartis's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Religious. Occupation: Apothecary
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 34 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 5 (-3) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Sylvan
Attacks Melee +1 / 3d10-3, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vistra Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears brown trousers with red and black striped suspenders. She wears various colorful collared shirts. She has chestnut hair. She has a tattooed face.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not believe in violence as a means to an end. She is a dedicated Dyer but believes her peers are too gung-ho.
History: Vistra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To unite with her brother; and retire the richest woman in the west
Ideals: Pacifist, Entrepeneur. Flaws: Shy. Bonds: Poor, Family. Occupation: Dyer
Voice: Jamaican accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 100 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 18 (+4) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. Sard (70 gp). Tiger eye turquoise (7 gp). Alexandrite (700 gp). Amethyst (60 gp). Chalcedony (70 gp). Azurite (7 gp). Silver pearl (60 gp). Freshwater pearl (7 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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