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NPC Generator

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Advanced [show]


Hoshû Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his morningstar ready. He keeps his auburn hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He struck the Junk Dealer job and began his own company from there.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Hoshû Halsey, Male Half-Orc Commoner 7
Medium (6'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 8 (-1)11 (+0)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3

Possessions: 800 gp. Golden yellow topaz (1000 gp). Fire opal (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears professional attire, and carries greatswords. His silver crest is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Azzakh is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Azzakh was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their daughter. He worked as a Fletcher, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Attractive, Family. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Azzakh Ebynichtomonis, Male Dragonborn Adept 6
Medium (6'4") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)11 (+0) 15 (+2)15 (+2)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: Just what you see.


Social Check DCs


Synthrin Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her crest is short and brass. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She struck it rich when she found rare goods in large quantities. After a long history of fighting, Synthrin and her spouse have recently divorced.

Motivation: Wants to work out more often; and expand her business

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Rich, Immigrant. Occupation: Body Guard

Voice: Shortens vowels

Attributes [hide]

Synthrin Norixius, Female Dragonborn Bard 4
Medium (6'3") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)18 (+4) 12 (+1)11 (+0)
Skills Nature +6, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Auran, Druidic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 400 gp. Sardonyx (60 gp). Rose (60 gp). Jet (140 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manea Fascination, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is dressed in a clean black cloak covering her clean studded leather. She keeps her brown hair in a flapper bob. Her face is covered beneath a completely black helmet.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the south. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She now owns her own business.

Motivation: She wants to get laid; and she has a crush on the local shoemaker

Flaws: Selfish, Racist. Bonds: Immigrant, Job, Has a crush. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Manea Fascination, Female Tiefling Sorcerer 8
Medium (4'8") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 6 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)14 (+2) 15 (+2)18 (+4)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 140 pp.


Social Check DCs


Anselm Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Sage. He wears his golden hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Justice, Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Anselm Boleem, Male Half-Elf Aristocrat 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Insight +4, Performance +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 600 gp. Freshwater pearl (13 gp). Amethyst (90 gp).


Social Check DCs


Aldous Marlee, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear grey tank tops with brown pants. He wears his chestnut hair down. His hazel eyes have a joyful gleam in them most of the time.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Healer job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants

Flaws: Racist. Bonds: Family, Slave, Job, Enemies. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Aldous Marlee, Male Human Paladin 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)10 (+0) 12 (+1)9 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp. Golden pearl (90 gp).


Social Check DCs


Kerkad Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'5" western man, he wears professional attire. He has dyed his greying rusty crest a little too much giving a sharp rusty color. He has gold eyes and a green hat with a brown feather.

Personality: Stoic and calm, he prefers to meditate than take action. He can't help but pocket interesting objects he comes across

History: Born in the west his family was never financially stable. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Gifted. Bonds: Attractive, Criminal record, Poor. Occupation: Bowyer

Voice: Timid voice

Attributes [hide]

Kerkad Xephyrbahnor, Male Dragonborn Commoner 6
Medium (6'5") Dragonborn, Lawful Evil (CR 6)
Armor Class 10
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 900 gp.


Social Check DCs


Lucan Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long golden hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great joy in being the best Dyer in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his old friends; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Job. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Lucan Withrethin, Male Elf Wizard 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)11 (+0) 10 (+0)8 (-1)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 4000 cp.


Social Check DCs


Taklinn Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large grey mantle and cape that has been intricately interwoven into his black robe. His hair is always cut to a buzz. His amber eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the north, but his parents moved at a very young age to the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many drow want him driven away; and he's in love

Flaws: Shy. Bonds: Has a crush, Immigrant, Military, Enemies. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Taklinn Morigak, Male Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)9 (-1) 8 (-1)11 (+0)
Skills Animal Handling +1, History +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 sp.


Social Check DCs

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