Seddit Virtue, Female Tiefling [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. She has red hair. Her eyes are black.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Seddit was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). In the meantime she has taken over work as a Locksmith and occasionally as a mercenary.
Motivation: She's looking for her big break; and someone believes her a fraud
Ideals: Optimist. Bonds: Job, Family, Adventurer, Enemies. Occupation: Locksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Rock crystal (60 gp).
Thodris Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'0" has a big stupid grin on her face most of the time. She is constantly adorned with expensive silk clothing, often dyed in bright grey and pastel, and wears rings and necklaces with large, colorful gems. She wears a colorful flower in her red hair. Her amber eyes are passionate and lively.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. As long as the job gets done she does not care how it got done.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When Thodris reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Money/treasure.
Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Rich, Attractive, Military. Occupation: Shoemaker
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 9000 cp.
Adrie Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with tan colored cloaks and clothing. She carries a battered scythe and tarnished whip as well. Her brown hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has always had a great fascination with Tabaxi culture. Animals are drawn to her, and she is able to talk to them.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her necromantic abilities were realized during a raid on her village. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Religious, Enemies. Occupation: Bather
Voice: Boston accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 9 (-1) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
Possessions: 400 gp. 1 Small steel mirror. 1 Masterwork manacles.
Windy Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His yellow fur is lengthy. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Windy is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.
History: He was born at the edge of vast desert. He was taken from his home at a very young age. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Pacifist. Flaws: Depressed. Bonds: Attractive, Nature, Slave. Occupation: Cook
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Naill Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Naill took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Servant
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 36 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 300 gp.
Torz Wordsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has a hunchback. His blonde hair is unkempt and raggedy. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He never swears and excessively uses polite adverbs when speaking. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a criminal king-pin and mafia family When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Religious, Criminal record. Occupation: Map Maker
Voice: Loud with bravado
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 87 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 17
Languages Common, Orc, Auran
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 300 pp. Carnelian (80 gp).
John Acton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears a grey vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy silver hair. His thin eyebrows rest above his beady blue eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born at the edge of vast plains. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, John and his spouse have recently divorced.
Motivation: Dwarven compassion; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Antagonistic, Racist. Bonds: Nature, Religious. Occupation: Glassblower
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
Hugolina Branson, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her red hair is slicked back into a classic pompadour. Her amber eyes dart from person to person.
Personality: She is overprotective of those who hire her services. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Hugolina hails from a village terrorized by giants. Her family was turned out during the war. She and her family wandered east to less war torn lands. Days after completing her studies, news broke out that her hometown was attacked by giants. Hugolina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Someone believes her a fraud.
Ideals: Entrepeneur. Flaws: PTSD. Bonds: Guardian, Enemies. Occupation: Dyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp.
Uzza Suspicion, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 6'2". She wears loose pants and a collared shirt complete with sweater beneath her coat, and her gloved hand is found clutching a trident. She wears a colorful flower in her brown hair. She wears crescent spectacles with a black brim.
Personality: A deeply religious woman she believes everything happens for a reason. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She was granted necromantic powers by her dying brother.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Gifted. Flaws: Fearful, Racist. Bonds: Attractive, Religious. Occupation: Apothecary
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 7 (-2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 pp.
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