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NPC Generator

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Advanced [show]


Bertram Peyton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in grey turtlenecks beneath a brown coat with white slacks. He wears a wide-brimmed hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Disciplined, Gifted, Fighting. Flaws: Fearful. Bonds: Job. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Bertram Peyton, Male Human Bard 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 10 (+0)15 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 200 sp.


Social Check DCs


Osco Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'4" and wears a red tunic with tan highlights, and long black pants that bunch up around his shoes. His long chestnut hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Abrasive and pushy, he has a hard time making friends. He misses his home and complains about the freezing weather, even in summer.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. After a long history of fighting, Osco and his spouse have recently divorced.

Motivation: He's looking for his big break; and sabotage a competitor

Flaws: Antagonistic. Bonds: Immigrant, Military, Job, Adventurer. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Osco Nimblefingers, Male Halfling Expert 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 47 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)14 (+2) 17 (+3)12 (+1)
Skills Investigation +5, Performance +4
Senses Passive Perception 13
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Matilda Addington, Female Human [Permalink]

Personal [hide]

Description: She wears a grey shirt with thin tan vertical stripes and violet pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. She has wavy chestnut hair. She has a tattooed face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is harsh and unforgiving.

History: Born in the east to a Mortician, Matilda learned a great deal about her father's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Matilda and her spouse have recently divorced.

Motivation: To share knowledge with the world; and balancing her hectic life and new mortician responsibilities is difficult

Ideals: Logical. Flaws: Secretive, Antagonistic, Ugly. Bonds: Job. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Matilda Addington, Female Human Cleric 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 13 (+1)6 (-2)
Skills Nature +5, Persuasion +0
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Nimble Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a pastel armored body suit, with a simple violet line shooting up and back down, and a wedding ring on his right hand. His fur is greying and his face has many wrinkles. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Elven culture. He also has developed a complete distrust of the Dyer profession.

History: Nimble was raised in a hard working conservative environment. His childhood dream was to be a Dyer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Racist. Bonds: In love, Job, Poor. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Nimble Of Wine, Male Tabaxi Rogue 13
Medium (6'4") Tabaxi, True Neutral (CR 13)
Armor Class 12
Hit Points 82 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +5

Possessions: 1000 gp. Aquamarine (300 gp). Iolite (30 gp). Black pearl (300 gp). Brown-green garnet (110 gp). Jasper (30 gp). Sard (30 gp). Fire opal (1500 gp).


Social Check DCs


Lamlis Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has dyed his greying black hair a little too much giving a sharp black color. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the west. Through the years after Lamlis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Lamlis's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Lamlis Ostoroth, Male Elf Sorcerer 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 900 sp.


Social Check DCs


Cask Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. His beige fur is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Artistic. Flaws: Insane. Bonds: Job, Nature, Criminal record. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Cask Of Winter, Male Tabaxi Warrior 6
Medium (5'0") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Emmeline Braxton, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she sports brown clothing, slightly heavier than average wear, and is pretty ugly. Her auburn hair is thinning but still full. She has several tiny aquamarine earrings on each ear.

Personality: She has always had a great fascination with Halfling culture. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Assassin arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Flaws: Ugly, Racist, Forgetful. Bonds: Rich, Enemies. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Emmeline Braxton, Female Human Commoner 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 11 (+0)9 (-1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Freshwater pearl (14 gp). Aquamarine (500 gp). Moonstone (20 gp). Amethyst (80 gp).


Social Check DCs


Flask Running, Male Tabaxi [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he tends to wear a large brown jacket. His beige fur is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Flask hails from a village terrorized by drow. His mother was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge.

Ideals: Persistence. Flaws: Ugly, Disease, Shy. Bonds: Poor, Enemies. Occupation: Actor

Voice: Scottish accent

Attributes [hide]

Flask Running, Male Tabaxi Barbarian 10
Medium (6'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 64 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 170 pp. Blue quartz (11 gp). Deep blue spinel (300 gp). Silver pearl (120 gp). Alexandrite (300 gp). Bloodstone (20 gp). Moonstone (20 gp). Coral (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Trust, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a hand crossbow on his belt. He wears a top hat to cover his moderate length white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.

Personality: He is very quiet and rarely speaks above a whisper. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Zepar grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Fighting, Pacifist. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Zepar Trust, Male Tiefling Warlock 6
Medium (6'5") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)15 (+2) 14 (+2)17 (+3)
Skills Acrobatics +2, Animal Handling +5
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 60 pp.


Social Check DCs

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