Helja Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is tall, broad shouldered and powerfully built. She wears a top hat to cover her moderate length brown hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was raised in a plains tribe. Over the years she perfected her riding and shooting skills. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: She is terrified, and will act out of fear; and she's looking for her big break
Ideals: Impeccable, Opinionated. Flaws: Addict, Fearful. Bonds: Nature, Adventurer. Occupation: Spy
Voice: Excited and jittery
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 90 gp.
Merla Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This woman has a large red mantle and cape that has been intricately interwoven into her grey robe. She has a penchant for wearing a ring with an oversized ruby on her right hand. Her brown hair is greasy and uncared for. She has several tiny ruby earrings on each ear.
Personality: She is extraordinarily eccentric. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Sold as a small child to a slaver, Merla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Rich, Mentor. Occupation: Weaver
Voice: Hissing voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 2000 sp. Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dagger Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his kukri. His black fur is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He would like to get married and retire.
Flaws: Antagonistic. Bonds: Has a crush, Slave, Adventurer. Occupation: Stableman
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 gp.
Mardnab Sympony, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman is perpetually draped in fineries, but all of this concealed by her earthly robes. and is in decent physical shape. She wears a colorful flower in her brown hair. She is baby faced.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is obsessed with finding treasure.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She found a children's book about a Gnome Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now spends her time doing works of charity.
Motivation: She desires power and/or immortality.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Barber
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 10)
Armor Class 12
Hit Points 84 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 19 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Druidic, Celestial, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 600 gp. Star rose quartz (30 gp). Sard (30 gp). Malachite (14 gp). 1 Minor magic item.
Claira Eathalena, Female Elf [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. She has a moderate pudge and is not very fit. She wears her white hair down. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in a small village she learned the ways of the warrior from her mother. She moved from fad to fad and when she turned 15 she discovered writing. She now mingles about in high society.
Motivation: She wants revenge against gnolls; and many gnolls want her driven away
Ideals: Artistic, Fighting. Flaws: Secretive. Bonds: Rich, Enemies. Occupation: Ruler
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Eleanor Lancaster, Female Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her red hair up in a very large beehive style do. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Stoic and calm, she prefers to meditate than take action. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in the east to a Shepherd, Eleanor learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east.
Ideals: Entrepeneur, Disciplined, Opinionated. Bonds: Attractive, Job. Occupation: Shepherd
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 600 gp.
Ilanis Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a lot of dark rich colors, with gold accents. Her chestnut hair is drawn into a tight pony tail with a dagger scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Ilanis was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Optimist, Fighting. Flaws: Insomniac. Bonds: Attractive. Occupation: Mayor
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Undercommon, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Lilli Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. She wears a colorful flower in her blonde hair. Her eyes are gray and she is always smoking a pipe.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born in a small mountains village. From her teen years she was always beautiful and desirable, so people have always doted on her. She has built up a small fortune and can afford her own way.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Joker. Flaws: Fearful. Bonds: Rich, Attractive, Nature, Religious. Occupation: Mason
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 119 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 19 (+4) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 2000 gp. Freshwater pearl (16 gp). Deep blue spinel (1300 gp). Alexandrite (1300 gp). Banded agate (16 gp). Freshwater pearl (16 gp). Deep blue spinel (1300 gp). Black star sapphire (500 gp). Peridot (40 gp). Tourmaline (80 gp). Rose (40 gp). Chrysoberyl (80 gp). Moss agate (16 gp). Moss agate (16 gp). Eye agate (16 gp). Banded agate (16 gp). 1 Medium magic item.
Randal Prescott, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he has a large grey mantle and cape that has been intricately interwoven into his green robe. He has moderate length brown hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Nature. Occupation: Adventurer
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
