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NPC Generator

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Advanced [show]


Torbera Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her long black hair kept up in a rat tail. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is extraordinarily eccentric. She has a minor phobia of water and hates getting wet.

History: She was born in a small forest village. Torbera liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's also a talented Guard, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Weaver and was forced into it by her family; and sabotage a competitor

Flaws: Addict, Insane, Fearful. Bonds: Nature, Job, Family. Occupation: Weaver

Voice: Strong lisp

Attributes [hide]

Torbera Rumnaheim, Female Dwarf Fighter 5
Medium (3'11") Dwarf, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)15 (+2) 15 (+2)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flame Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His brown fur is lengthy. His thin eyebrows rest above his beady blue eyes.

Personality: He likes to make people angry or surprised. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Flame was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Flame Shoe, Male Tabaxi Cleric 10
Medium (6'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 30 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)17 (+3) 16 (+3)16 (+3)
Skills Performance +7, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Abyssal, Aquan, Giant
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 1700 gp. 1 Minor magic item.


Social Check DCs


River Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear pastel pants and tee shirts. She carries with her a set of morningstars on her belt, each one with a amethyst on the hilt. She has white fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She also hits on women, regardless of circumstances.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Butcher arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has money and likes to spend it.

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Has a crush, Rich. Occupation: Butcher

Voice: French accent

Attributes [hide]

River Plume, Female Tabaxi Expert 3
Medium (5'3") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic, Aquan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Urshar Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. With wild white hair. Her eyes are hazel and catlike.

Personality: Eccentric and domineering, Urshar will drive conversation. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Urshar lived on a farm with her father, near the main road leading to a nearby town. Urshar was born on a far eastern desert where she grew up under the tutelage of her father, an expert Map Maker. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Urshar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her spouse's relatives view her with great suspicion; and wants to work out more often

Ideals: Fighting, Athletic, Extrovert. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Urshar Fireforge, Female Dwarf Commoner 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 210 gp.


Social Check DCs


Gerard Yorke, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a worn and beaten armor. He has done his best to style his silver hair to look like a famous performer. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Gerard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Fighting, Opinionated. Bonds: Poor, Military. Occupation: Performer

Voice: Raspy

Attributes [hide]

Gerard Yorke, Male Human Bard 10
Medium (5'0") Human, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 42 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 80 pp. Alexandrite (1100 gp).


Social Check DCs


Five Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple brown robe with tan stripes complete with hood. He has styled his lavender fur well, parting it to the right. He is very pretty but has cold, dead eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He works hard and plays hard.

History: He was born in the south, but his parents moved at a very young age to the east. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He now owns his own business.

Motivation: Further expansion of business; and revenge

Flaws: Hedonist. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Five Wing, Male Tabaxi Aristocrat 10
Medium (6'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 42 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 80 pp. Rose (80 gp). Sardonyx (80 gp). Jade (120 gp). Brown-green garnet (120 gp). Amethyst (120 gp). Malachite (12 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damaia Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: This woman usually wears her black robe and has her pickaxe always slung over her shoulder. She has a penchant for wearing a ring with an oversized ruby on her right hand. She keeps her black hair in a pixie cut. Her skin is flawless and her red eyes scan people very quickly.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: When she was but 4 years old her parents immigrated from the north. She struck it rich when she found rare goods in large quantities. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Knight

Voice: Old thin voice

Attributes [hide]

Damaia Ennui, Female Tiefling Adept 8
Medium (4'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)18 (+4) 13 (+1)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Orc, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 90 pp. Tourmaline (40 gp). Deep blue spinel (500 gp). Freshwater pearl (15 gp). Black star sapphire (1400 gp). Tiger eye turquoise (15 gp). Tiger eye turquoise (15 gp). 1 Minor magic item.


Social Check DCs


Hupe Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. He keeps his long white hair kept up in a rat tail. This green eyed easterner is not easily forgotten.

Personality: He is overprotective of those who hire his services. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Hupe took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Gifted. Flaws: Impulsive. Bonds: Guardian, Job, Adventurer. Occupation: Server

Voice: Boston accent

Attributes [hide]

Hupe Silvereyes, Male Halfling Wizard 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 6 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)17 (+3) 13 (+1)10 (+0)
Skills Medicine +4, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Elven, Ignan, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 600 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Black velvet mask with numerous citrines (80 gp). A delicate silver chain set with a tourmaline (60 gp).


Social Check DCs


Zephan Belief, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a custom-built plate barding that's adorned with black lining and desert motifs. His red hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot resist a sob story and will often dote over anyone who has one.

History: Zephan was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: To be a Fletcher again; and wants to open a new tavern

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Zephan Belief, Male Tiefling Aristocrat 5
Medium (5'1") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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