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NPC Generator

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Advanced [show]


Shava Floshem, Female Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a perfectly clean shirt and pair of pants. Her tied-back hair is golden. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born at the edge of vast desert. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her religion dominates her actions.

Ideals: Passionate, Fighting. Flaws: Insane, Disease. Bonds: Attractive, Nature. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Shava Floshem, Female Elf Cleric 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)18 (+4) 7 (-2)14 (+2)
Skills Arcana +6, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Sylvan, Gnoll, Halfling
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Kathra Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears tattered old clothes. Her head has been shaved. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with her god.

History: Kathra was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Family. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Kathra Daraln, Female Dwarf Warlock 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 19 (+4)11 (+0) 15 (+2)6 (-2)
Skills Performance +0, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 500 sp.


Social Check DCs


Glim Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries kukris. His blonde hair is smooth and relatively long. His amber eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Shy, Disease, Fearful. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Glim Scheppen, Male Gnome Warrior 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 15 (+2)7 (-2)
Skills Arcana +3, Deception +0
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Drifting Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is portly but not overly obese. Her lavender fur is kept up in a ponytail inside a wide-brimmed hat. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born in a small mountains village. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To get a good night's sleep; and seeks redemption

Flaws: Insomniac, Impulsive. Bonds: Attractive, Nature, Criminal record. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Drifting Running, Female Tabaxi Wizard 11
Medium (4'8") Tabaxi, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 51 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 8 (-1)16 (+3)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 2500 gp. Fire opal pendant on a fine gold chain (600 gp). Solid gold idol (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). An abacus with copper, silver and gold markers (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, constantly wearing a brown suit, green shirt, and tan tie. His fur, while still mostly cinnamon, has prominent grey streaks. His hazel eyes peer out from beneath his Stetson brown hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He works hard and plays hard.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Flaws: Hedonist. Bonds: Poor, Attractive, Religious, Enemies. Occupation: Herbalist

Voice: Spanish accent

Attributes [hide]

Tricking Blossom, Male Tabaxi Commoner 10
Medium (6'5") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 24 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)11 (+0) 10 (+0)18 (+4)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2100 gp. Silver comb with moonstones (200 gp). Large well-done wool tapestry (400 gp). Jeweled anklet (3000 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp).


Social Check DCs


Duvamil Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: This woman is generally shirtless and showing off her tattooed chest, and sports empty pouches on her belt. She is bald on top and has large blonde tufts of hair around her ears. She tend to wears goggles to shield her eyes.

Personality: She has always had a great fascination with Tiefling culture. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in halberd use. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Duvamil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Gifted, Fighting. Flaws: Ugly, Racist. Bonds: Enemies. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Duvamil Raulnor, Female Gnome Aristocrat 5
Small (3'5") Gnome, Neutral Good (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Athletics +3, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 1000 sp.


Social Check DCs


Hadarai Raethran, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'2". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a glaive. He wears his red hair up. He wears a mask on his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hadarai took refuge in the old dungeon and found the beat up glaive and armor he uses now. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Fearful. Bonds: Poor, Attractive, Nature, Family. Occupation: Courier

Voice: Uses lots of figures of speech

Attributes [hide]

Hadarai Raethran, Male Elf Warrior 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Backpack. 1 Masterwork Thieves’ tools.


Social Check DCs


Gorga Stapleton, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. Her blonde hair is long and unkept. She wears large thick round spectacles.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gorga lived on a farm with her mother, near the main road leading to a nearby town. After coming to the age of reason, Gorga took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.

Motivation: An old rival family wants her found; and she is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Family, Immigrant. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Gorga Stapleton, Female Half-Orc Fighter 7
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 68 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)10 (+0) 10 (+0)12 (+1)
Skills History +3, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 50 pp. Rose (80 gp). Alexandrite (800 gp). 1 Minor magic item.


Social Check DCs


Anne Stanford, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears grey painted combat armor at almost all times, and is pretty ugly. Her white hair is cut short with large spiked bangs in the front. Her eyes, though not visible through her cowl, are hazel.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She also has developed a complete distrust of the Fletcher profession.

History: When she was but 5 years old her parents immigrated from the west. A gifted student she started as a Fletcher, but she got bored and became a Marshal. She ran away from her former home and has been making her living as a Marshal for the past few years.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Anne Stanford, Female Human Adept 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)17 (+3) 12 (+1)15 (+2)
Skills Nature +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Giant
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs

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