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NPC Generator

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Advanced [show]


Stannor Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting red shirt and pants. He carries a battered hammer and tarnished bastard sword as well. His black hair is braided into rings. He has a dull look in his brown eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Adventurer, Poor. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Stannor Jamjar, Male Halfling Warrior 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Athletics +1, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Baz Lester, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, black cloak. He has wavy chestnut hair. His eyes are gray and beady.

Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of drow once and for all.

History: Born in the west his family was never financially stable. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor, Immigrant, Family. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Baz Lester, Male Half-Orc Bard 7
Medium (5'4") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)9 (-1) 18 (+4)15 (+2)
Skills Deception +5, History +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Lapis lazuli (6 gp). Onyx (50 gp). 1 Minor magic item.


Social Check DCs


Seven Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel trousers with red and brown striped suspenders. He wears various colorful collared shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is cinnamon and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Seven was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). After a long history of fighting, Seven and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Server

Voice: Hissing voice

Attributes [hide]

Seven Thundercloud, Male Tabaxi Adept 11
Medium (6'3") Tabaxi, Neutral Evil (CR 11)
Armor Class 11
Hit Points 31 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)8 (-1) 15 (+2)16 (+3)
Skills Arcana +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 1000 gp. Freshwater pearl (12 gp). Moonstone (50 gp). Alexandrite (1600 gp). Tourmaline (160 gp). Red-brown spinel (160 gp).


Social Check DCs


Cumpen Reese, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses well, typically a more casual-formal manner. Her silver hair is drawn into a tight pony tail with a cross scrunchie. Her gray eyes peer out from beneath her top blue hat.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Farmer, her mother struggled to pay the bills. Her childhood dream was to be a Farmer, but she was a colossal failure. She tends to her Detective job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business.

Ideals: Athletic, Optimist. Bonds: Attractive, Poor, Job. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Cumpen Reese, Female Gnome Aristocrat 8
Small (3'2") Gnome, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 64 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 14 (+2)17 (+3)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp. Fire opal (900 gp). Azurite (16 gp). Black pearl (1600 gp). Jet (150 gp).


Social Check DCs


Sarah Winterbourne, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on her left hand. She has red hair. Her face is scarred and worn.

Personality: She is a Engraver first and foremost. She believes firmly that knowledge should be universal. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the north to a Engraver, Sarah learned a great deal about her father's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to open a new tavern; and wishes to resurrect an old love

Ideals: Entrepeneur. Flaws: Ugly. Bonds: In love, Job, Adventurer. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Sarah Winterbourne, Female Human Commoner 3
Medium (4'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 17 (+3)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp. 2 Antitoxin.


Social Check DCs


Lorilla Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a morningstar, but if one is not available she will default to her quarterstaff. Her whole body is exceptionally muscular. Her hair is black and curly. She has several tiny ruby earrings on each ear.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Flaws: Shy. Bonds: Immigrant, Rich, Religious. Occupation: Bookbinder

Voice: Draws out vowels

Attributes [hide]

Lorilla Timbers, Female Gnome Paladin 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Nelkin Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a very tight haircut. His eyes are blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Antagonistic, Selfish. Bonds: Military, Nature, Guardian. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Nelkin Stoutbridge, Male Halfling Aristocrat 4
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 15
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Orc, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 9000 sp. Aquamarine (900 gp). Peridot (50 gp).


Social Check DCs


Bertram Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He has a long chestnut beard with little hanging trinkets. His eyes are green.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south to a Herbalist, Bertram learned a great deal about his father's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He became a Herbalist soon after.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Religious, Job, Family. Occupation: Herbalist

Voice: Soft and mumbly

Attributes [hide]

Bertram Teinithra, Male Half-Elf Expert 5
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Religion +6, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnome, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Tatyan Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has rusty crest. She has a tattooed face.

Personality: Overbrimming with self-confidence, Tatyan isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to loving parents in a slum to the south. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and meet up once more with her childhood friend

Ideals: Impeccable, Logical, Athletic. Bonds: Poor, Adventurer. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tatyan Daardendrian, Female Dragonborn Adept 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 17 (+3)10 (+0)
Skills History +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 400 sp.


Social Check DCs

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