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NPC Generator

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Advanced [show]


Dara Selevarun, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears a tan tunic with red highlights, and long pastel pants that bunch up around her shoes. Her red hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.

Personality: She is a Fletcher first and foremost. She believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Dara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Dara Selevarun, Female Elf Aristocrat 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 15 (+2)6 (-2)
Skills Athletics +1, Performance +0
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Radomir Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white vest and prefers blue and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He believes the world needs to unite to get rid of giants once and for all.

History: He was born to loving parents in a slum to the north. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Enemies, Adventurer. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Radomir Sunmeadow, Male Halfling Ranger 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 sp.


Social Check DCs


Bolhild Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 3'9" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her red hair is singed and shortened. She is baby faced.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a great chef.

History: She is the product a well kept family trust fund and as such has never really known need. Like her father and her sister before her, after school she went straight into learning to become a Merchant. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and further expansion of business

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Bolhild Loderr, Female Dwarf Barbarian 7
Medium (3'9") Dwarf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 62 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)6 (-2) 14 (+2)12 (+1)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 50000 cp. Silver pearl (130 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Harvest Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, she is an attractive figure. She tends to wear a large brown jacket. She keeps her lavender fur in a flapper bob. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. As long as the job gets done she does not care how it got done.

History: Gifted from a young age, Harvest studied abroad. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. She hasn't told them the truth, but wants to settle down with them.

Motivation: Sabotage a competitor; and she has a crush on the local shepherd

Ideals: Artistic, Professionalism, Gifted. Bonds: Attractive, Has a crush, Job. Occupation: Tanner

Voice: Smooth and feminine

Attributes [hide]

Harvest Of Storm, Female Tabaxi Cleric 10
Medium (4'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 31 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)11 (+0) 9 (-1)9 (-1)
Skills Religion +4, Survival +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1900 gp.


Social Check DCs


Symma Beren, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. She sports chestnut long hair. Her eyes are brown and beady.

Personality: She snorts whenever she laughs or is feeling confident. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk; and she doesn't get along with people that don't share her tastes

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Scribe

Voice: Timid voice

Attributes [hide]

Symma Beren, Female Gnome Fighter 7
Small (3'0") Gnome, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 38 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)14 (+2) 13 (+1)19 (+4)
Skills Arcana +5, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Elven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Dondon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. His auburn hair is slicked back into a classic pompadour. His eyes are a pleasant blue.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the west, but his parents moved at a very young age to the north. He helped his mother out around the business and became quite the natural. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He's looking for his big break; and doesn't want to be a sellsword and was forced into it by his family

Flaws: Shy. Bonds: Attractive, Job, Immigrant, Family, Adventurer. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Dondon Shadowquick, Male Halfling Ranger 11
Small (3'3") Halfling, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 90 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)10 (+0) 18 (+4)10 (+0)
Skills Medicine +8, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 1200 gp. Hematite (14 gp). Malachite (14 gp). Iolite (30 gp). Zircon (30 gp).


Social Check DCs


Manfred Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. He wears his hair in dreadlocks. His brown eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Carpenter, but he was a colossal failure. He's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Poor, Job, Adventurer. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Manfred Osav, Male Half-Elf Druid 1
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)12 (+1) 17 (+3)7 (-2)
Skills Performance +0, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 2000 cp.


Social Check DCs


Vanuath Almeida, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a violet tunic with yellow highlights, and long black pants that bunch up around his shoes. He wears a deerstalker hat to cover his moderate length chestnut hair. His amber unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in a small mountains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Nothing but the best is good enough for him; and he wants to meet his childhood hero

Ideals: Philantrophist, Entrepeneur, Impeccable. Flaws: Disease. Bonds: Nature, Adventurer. Occupation: Bookbinder

Voice: Slow speaker

Attributes [hide]

Vanuath Almeida, Male Half-Elf Expert 13
Medium (5'6") Half-Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 81 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)15 (+2) 11 (+0)9 (-1)
Skills Arcana +6
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Auran
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 300 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Fire opal pendant on a fine gold chain (1000 gp). 1 Minor magic item.


Social Check DCs


Windy Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in pastel turtlenecks beneath a brown coat with yellow slacks. He has black fur. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Windy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Bonds: Attractive, Family, Military, Nature. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Windy Of Clay, Male Tabaxi Adept 10
Medium (6'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 60 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +6, Investigation +5
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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