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NPC Generator

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Quick Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, she is an attractive figure. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a colorful flower in her beige fur. Her eyes are yellow.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a small toy that she constantly fidgets with.

History: She got into the Mercenary business at a young age. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She struck the Mercenary job and began her own company from there.

Motivation: Expand her business; and she is greedy

Ideals: Joker. Flaws: Addict. Bonds: Rich, Attractive, Job. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Quick Peak, Female Tabaxi Druid 11
Medium (5'7") Tabaxi, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 42 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)16 (+3) 17 (+3)12 (+1)
Skills Intimidation +5, Nature +7
Senses Passive Perception 13
Languages Common, Undercommon, Druidic, Infernal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443210

Possessions: 3000 sp. Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'10". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: Roger speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Rich, Attractive, Military, Adventurer. Occupation: Stableman

Voice: French accent

Attributes [hide]

Roger Hardy, Male Half-Elf Sorcerer 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 11 (+0)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Terran, Auran, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 700 gp. Rhodochrosite (8 gp). Coral (160 gp). 1 Minor magic item.


Social Check DCs


Calcitro Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His red hair is cut short. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Calcitro has worked very hard to control his curse. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Calcitro fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Fearful, Disease. Bonds: Rich. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Calcitro Deephollow, Male Halfling Ranger 3
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Aline Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she dresses in yellow turtlenecks beneath a green coat with blue slacks. She keeps her long golden hair kept up in a rat tail. She wears a mask on her face.

Personality: She dislikes all the random violence that takes place in the west. She is a great chef.

History: Aline was raised in a hard working conservative environment. She struck it rich when she found rare goods in large quantities. She's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to open a new tavern

Ideals: Pacifist, Gifted. Bonds: Job, Rich, Slave. Occupation: Merchant

Voice: Thin and wheezing

Attributes [hide]

Aline Mundy, Female Half-Elf Ranger 1
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Katherine Oakley, Female Human [Permalink]

Personal [hide]

Description: She wears brown trousers with tan and black striped suspenders. She wears various colorful collared shirts. Her blonde hair has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a great chef.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Katherine and her spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Katherine Oakley, Female Human Sorcerer 9
Medium (6'0") Human, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 32 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: Just what you see.


Social Check DCs


Falkrunn Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears suspenders and brown workpants. Her shirt is grey, and she wears a heavy brown leather apron most of the time, and a wedding ring on her left hand. She wears her brown hair down. Her eyes are green and catlike.

Personality: She is a hateful person. She taunts others and blames them for her problems. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Falkrunn hails from a village terrorized by dire rats. In her 18th year, her parents were killed by a dire rats raid, leaving Falkrunn alone in the world. After a stint in an orphanage, she was adopted. After a long history of fighting, Falkrunn and her spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and several ex partners dislike her way of doing things and want revenge

Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: In love, Enemies. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Falkrunn Eversharp, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 32 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)13 (+1) 11 (+0)5 (-3)
Skills Deception -1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 240 gp.


Social Check DCs


Koeth Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the south. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Depressed. Bonds: Adventurer, Immigrant. Occupation: Priest

Voice: Sore throat, cough

Attributes [hide]

Koeth Sherman, Male Half-Elf Cleric 15
Medium (4'10") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 94 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 10 (+0)15 (+2)
Skills Insight +5, Investigation +8
Senses Passive Perception 10
Languages Common, Elven, Halfling, Sylvan, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 2000 gp. Malachite (15 gp). Azurite (15 gp). Aquamarine (900 gp). Blue sapphire (800 gp). Red spinel (120 gp). Peridot (80 gp). Banded agate (15 gp). Rhodochrosite (15 gp). Black star sapphire (800 gp). Rock crystal (80 gp). Red-brown spinel (120 gp). 1 Minor magic item.


Social Check DCs


Frederick Langston, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the north to a Fortune-teller, Frederick learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Slave. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Frederick Langston, Male Human Aristocrat 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)9 (-1) 17 (+3)15 (+2)
Skills History +1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 150 gp. Sard (20 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Ethereal In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a pastel vest and prefers green and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a penchant for wearing a ring with an oversized ruby on her left hand. She has dyed her greying red fur a little too much giving a sharp red color. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Ethereal was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She's since become an addict/alcoholic.

Motivation: Doesn't want to be a Marshal and was forced into it by her family; and marry her sister to traveling adventurers

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Rich, Family. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Ethereal In Woods, Female Tabaxi Druid 4
Medium (5'4") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)16 (+3) 12 (+1)15 (+2)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Elven, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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