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NPC Generator

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Advanced [show]


Ermina Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears bulky yellow painted plate armor, marred by chocolates. She wears her silver hair down. She has several tiny aquamarine earrings on each ear.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to a criminal king-pin and mafia family A gypsy cursed her at a young age, leading to her ugly appearance. She inherited the family business which she has now maintained for 14 years.

Motivation: Sabotage a competitor.

Flaws: Ugly, Fearful. Bonds: Rich, Job, Criminal record. Occupation: Barrister

Voice: Scratchy, weak

Attributes [hide]

Ermina Martell, Female Half-Elf Fighter 5
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)12 (+1) 8 (-1)7 (-2)
Skills Perception +2, Stealth +1
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 3000 sp. Silver chalice with lapis lazuli gems (130 gp). 1 Minor magic item.


Social Check DCs


Dara Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a weathered and beat up set of banded mail beneath an oversized tan coat. She has no hair. She has a dull look in her brown eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise she seems alert and responsive.

History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and wants her loneliness to end

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Dara Wasanthi, Female Elf Monk 1
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 16 (+3)15 (+2)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Euphemia Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears baggy red pantaloons and a black scarf. She has a very tight haircut. Her amber eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a bit of a xeno-phobe, disliking non-Halflings.

History: Euphemia hails from a village terrorized by giants. Over the years she perfected her riding and shooting skills. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A strong sense of loyalty to Gnomish people; and a deep hatred of giants

Flaws: Shy, Racist. Bonds: Immigrant, Enemies, Nature. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Euphemia Fatrabbit, Female Halfling Bard 3
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Seven In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He has no fur. His hazel eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He uses divination through singing.

History: He was born at the edge of vast desert. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Seven In Shadow, Male Tabaxi Commoner 4
Medium (6'5") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)11 (+0) 17 (+3)16 (+3)
Skills Deception +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Juliana Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears just a brown suit. Her skin is also unnaturally pale. Her black hair is styled in orderly dreadlocks. She has gray eyes and a brown hat with a pastel feather.

Personality: She acts crazy and hedonistic. Further she is a bit of a stoner and is frequently out of it.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Hedonist, Addict, Insane. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Juliana Eastaughffe, Female Human Ranger 11
Medium (6'0") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 67 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)15 (+2) 10 (+0)8 (-1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1300 gp. Jet (160 gp). Jasper (70 gp). Golden yellow topaz (1100 gp). Brown-green garnet (160 gp). Black opal (1400 gp). Red-brown spinel (160 gp).


Social Check DCs


Falkrunn Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'3" southern woman, she wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is greying and her face has many wrinkles. She has gleaming, smiling hazel eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. A true patriot, Falkrunn would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Falkrunn was raised in a hard working conservative environment. She went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her religion dominates her actions.

Bonds: Poor, Job, Military, Religious, Adventurer. Occupation: Soapmaker

Voice: Dutch accent

Attributes [hide]

Falkrunn Orcfoe, Female Dwarf Cleric 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 107 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)13 (+1) 11 (+0)8 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pikar Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears baggy red pantaloons and a brown scarf. He is tall, broad shouldered and powerfully built. His moppish red hair is in a traditional bowl cut. He has amber eyes.

Personality: Overbrimming with self-confidence, Pikar isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Pikar grew up listening to his mother's many stories. Pikar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Bonds: Criminal record, Adventurer, Nature, Job. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Pikar Thistletop, Male Halfling Adept 5
Small (2'11") Halfling, Neutral Evil (CR 5)
Armor Class 15
Hit Points 16 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)15 (+2) 10 (+0)15 (+2)
Skills Nature +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Heal, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He usually wears his green robe and has his kukri always slung over his shoulder. His top hat is riddled with cuts and holes. He has gleaming, smiling white eyes.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Qemuel was raised in a hard working conservative environment. In his 17th year, his parents were killed by a goblins raid, leaving Qemuel alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Flaws: Ugly, Racist. Bonds: Adventurer, Job, Enemies. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Qemuel Heal, Male Tiefling Sorcerer 9
Medium (6'0") Tiefling, Lawful Good (CR 9)
Armor Class 12
Hit Points 40 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 13 (+1)18 (+4)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 600 gp.


Social Check DCs


Two Llamas In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'9", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.

History: The child of eastern immigrants he idolized his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he would like to get married and retire

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Priest

Voice: Sore throat, cough

Attributes [hide]

Two Llamas In Woods, Male Tabaxi Aristocrat 6
Medium (6'9") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)7 (-2) 11 (+0)18 (+4)
Skills Athletics +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Jeweled anklet (1000 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp).


Social Check DCs

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