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NPC Generator

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Advanced [show]


Thrak Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a white suit, brown shirt, and green tie. His chestnut hair has been sun bleached extensively. His blue eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: Sabotage a competitor; and balancing his hectic life and new assassin responsibilities is difficult

Flaws: Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Thrak Bentham, Male Half-Orc Warlock 5
Medium (6'5") Half-Orc, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 100 pp. Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quespa Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a weathered and beat up set of banded mail beneath an oversized green coat. Her silver crest is smooth and relatively long. Her eyes, though not visible through her cowl, are red.

Personality: She speaks before she thinks and is too direct. She is a great chef.

History: Sold as a small child to a brothel owner, Quespa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Gifted. Flaws: Impulsive, Antagonistic. Bonds: Mentor. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Quespa Hshhsstoroth, Female Dragonborn Fighter 2
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Quarethon Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears professional attire. Beneath his clothing is a huge mess of scar tissue. His copper crest is braided into rings. He has gleaming, smiling gold eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a necromancer, Quarethon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Sensitive. Bonds: Attractive, Slave, Job, Mentor. Occupation: Mercenary

Voice: Sensual and smooth

Attributes [hide]

Quarethon Orexijandilin, Male Dragonborn Fighter 17
Medium (6'7") Dragonborn, Lawful Neutral (CR 17)
Armor Class 14
Hit Points 120 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Athletics +9, Persuasion +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +5

Possessions: 1100 pp. Tourmaline (100 gp). Obsidian (9 gp). Eye agate (9 gp). Malachite (9 gp). Onyx (20 gp). Sard (20 gp). Jet (100 gp). Citrine (20 gp). Citrine (20 gp). Rock crystal (20 gp). Rhodochrosite (9 gp). Silver pearl (100 gp). Hematite (9 gp). Deep blue spinel (900 gp). Zircon (20 gp).


Social Check DCs


Howard High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is typically in his Fisher uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His brown hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Howard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is frequently practicing swordplay.

History: He was raised in a desert tribe. Howard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Howard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He became a Fisher soon after.

Motivation: Further expansion of business; and a rival would like him out of the picture

Ideals: Impeccable. Bonds: Job, Military, Nature, Criminal record. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Howard High-hill, Male Halfling Paladin 3
Small (3'4") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)8 (-1) 10 (+0)12 (+1)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 3200 sp.


Social Check DCs


Peren Mystralath, Male Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he prefers to wear blue pants and tee shirts. He wears a colorful flower in his black hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: Stoic and calm, he prefers to meditate than take action. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Disciplined. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Peren Mystralath, Male Elf Barbarian 13
Medium (5'2") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 91 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Investigation +5, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 3000 gp. A pair of silk slippers encrusted with tiny pearls. (40 gp). Gold dragon comb with red garnet eye (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled electrum ring (2000 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seebo Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. He wears a small hat to cover his moderate length silver hair. His ears are large.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born on a small isolated farm. His childhood dream was to be a Fisher, but he was a colossal failure. He struck the Tailor job and began his own company from there.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and expand his business

Flaws: Ugly. Bonds: Poor, Immigrant, Job, Nature. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Seebo Shadowcloak, Male Gnome Paladin 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 46 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)6 (-2) 17 (+3)13 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Shivering Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown coat over a blue low-cut shirt, and a top hat upon his head. His top hat is riddled with cuts and holes. His eyes are a pleasant blue.

Personality: A deeply religious man he believes everything happens for a reason. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a soldier and died while he was still young. Shivering was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly. Bonds: Religious, Enemies, Rich, Military. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shivering Paws, Male Tabaxi Expert 2
Medium (6'6") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)12 (+1) 14 (+2)18 (+4)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Zaffrab Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A 3'3" western man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is styled in orderly dreadlocks. His eyes are blue and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Zaffrab is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Zaffrab grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. In the meantime he has taken over work as a Baker and occasionally as a mercenary.

Motivation: To get a good night's sleep; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insomniac. Bonds: Family, Adventurer, Job. Occupation: Baker

Voice: German accent

Attributes [hide]

Zaffrab Daergel, Male Gnome Fighter 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Manfred Wesley, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his grey robe. His skin is fair and his fingers are delicate and long. He has done his best to style his blonde hair to look like a famous performer. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Adventurer, but he was a colossal failure. He now owns his own business.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business

Flaws: Depressed, Racist, Disease. Bonds: Job, Debt. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Manfred Wesley, Male Human Fighter 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)13 (+1) 14 (+2)14 (+2)
Skills History +4, Insight +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Carnelian (60 gp). Coral (120 gp). Blue star sapphire (800 gp).


Social Check DCs

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