Lone Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears brown leather gloves, a brown jacket, and tight pants. Her brown fur is braided into rings. This hazel eyed southerner is not easily forgotten.
Personality: This woman loves writing and to teach people writing more than just about anything. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Merchant. Days after completing her studies, news broke out that her hometown was attacked by orcs. Lone was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: She wants revenge against orcs; and regain custody of her daughter
Ideals: Artistic, Gifted. Bonds: Enemies, Job, Family. Occupation: Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 6 (-2) | 8 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).
Flame Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man usually wears his pastel robe and has his axe always slung over his shoulder. His fur is short and orange. His eyes are yellow.
Personality: Stoic and calm, he prefers to meditate than take action. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in a small island village. His father took him hunting and taught him how to get in the mind of other creatures. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Disciplined. Bonds: Attractive, Nature, Criminal record, Family. Occupation: Assassin
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 70 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 330 pp.
Ghâm Reid, Male Half-Orc [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. He has a long silver beard with little hanging trinkets. His gray eyes peer out from beneath his deerstalker white hat.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy and tries to find solutions quickly.
History: The child of western immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and to get a good night's sleep
Flaws: Depressed, Lazy, Mundane, Insomniac. Bonds: Immigrant. Occupation: Knight
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Half-Orc, True Neutral (CR 1)
Armor Class 7
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
Possessions: 20 gp.
Tyna Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She dresses in white turtlenecks beneath a yellow coat with brown slacks. Her long golden hair reaches down to her waist. Her eyes, though not visible through her cowl, are gray.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is frequently practicing swordplay.
History: She was born a particularly ugly child, much to the horror of her parents. She found a children's book about a Halfling Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better trade route.
Motivation: She desires power and/or immortality; and she has passion for adventuring and risk
Ideals: Athletic. Flaws: Selfish, Ugly. Bonds: Military, Adventurer. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee -2 / 1d10-4, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 12000 cp.
Jasmine Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dark leathers with embroidery. Her brown hair is smooth and relatively long. Her brown eyes dart from person to person.
Personality: She is calm most of the time but flees social interaction. When she's not drinking or sleeping the drinks off, she's doing music.
History: She was born to loving parents in a slum to the west. She has had some formal music training, and achieved minor success. She has never given up on her music dream.
Motivation: She would like to get married and retire; and she is wracked by social anxiety
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Cook
Voice: Old Prospector
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp. 1 Masterwork Light wooden shield.
Gormogord Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a white shirt with thin red vertical stripes and grey pants. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He wears a mask on his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He's also a talented Carter, but doesn't like to broadcast it.
Motivation: Seeks redemption; and to reunite with his old friends
Flaws: Shy. Bonds: Adventurer, Poor, Job, Criminal record. Occupation: Miner
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 15 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Druidic, Terran
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 240 gp. Obsidian (7 gp).
Direcris Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. He keeps his green crest in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He left for the east, certain he would find work there.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Insane, Fearful. Bonds: Immigrant, Criminal record. Occupation: Beggar
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 100 pp. Lapis lazuli (6 gp). Onyx (20 gp). Silver pearl (110 gp). Rhodochrosite (6 gp).
Roger Melancon, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'4" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With a patchy red beard and wild red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Roger took refuge in the large cave and found the beat up shield and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Extrovert. Flaws: Insane, Shy. Bonds: Rich, Nature. Occupation: Jeweler
Voice: Stutters
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 83 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 3100 gp. Large well-done wool tapestry (600 gp). Jeweled gold crown (7000 gp). Brass mug with jade inlays (600 gp). A necklace of small pink pearls (5000 gp). 1 Minor magic item.
Reeza Wade, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her chestnut hair is heavily combed to the right. Her eyes are a pleasant hazel.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born in the north. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She struck the Server job and began her own company from there.
Motivation: A need for knowledge about a nearby landmark; and expand her business
Ideals: Entrepeneur. Flaws: Cynical. Bonds: Immigrant, Job, Adventurer. Occupation: Server
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 24 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Infernal, Celestial
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 1000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
