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NPC Generator

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Advanced [show]


Ozyman Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. His hair is long and red with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His eyes are hazel and beady.

Personality: Ozyman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business

Ideals: Extrovert, Gifted. Flaws: Ugly, Hedonist, Disease. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Ozyman Stoutbridge, Male Halfling Warlock 10
Small (3'3") Halfling, Chaotic Good (CR 10)
Armor Class 13
Hit Points 53 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Halfling, Draconic, Celestial, Terran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154222220

Possessions: 300 pp. Freshwater pearl (10 gp). Brown diamond (5000 gp). Chrysoprase (30 gp). Rose (30 gp). Banded agate (10 gp). Black pearl (400 gp).


Social Check DCs


Lilith Hurt, Female Tiefling [Permalink]

Personal [hide]

Description: She is renowned for her bright green dresses and hats. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is black and very short. Her otherwise smooth face is marked with small tiny scars.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.

Motivation: Money/treasure; and she feels that her past leaves her morally obligated to help

Ideals: Philantrophist. Bonds: Attractive, Religious, Criminal record, Rich. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Lilith Hurt, Female Tiefling Monk 3
Medium (6'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)6 (-2) 8 (-1)18 (+4)
Skills Insight +1, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Peter Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He is muscular with a powerful set of arms. He keeps his silver hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful slaver made him what he is. After coming to the age of reason, Peter took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted, Entrepeneur. Flaws: Cynical, Depressed. Bonds: Mentor. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Peter Tattersall, Male Human Fighter 7
Medium (5'1") Human, Neutral Evil (CR 7)
Armor Class 12
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 13 (+1)7 (-2)
Skills Insight +4, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Clayden, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear grey tank tops with brown pants. His blonde hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Roland was born the youngest of three triplets. Roland was born on a far northern mountains where he grew up under the tutelage of his father, an expert Miner. He left for the north, certain he would find work there.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Immigrant, Family. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Roland Clayden, Male Human Commoner 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)7 (-2) 9 (-1)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 700 sp.


Social Check DCs


Gerbo Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a long black beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the north. He is frequently practicing swordplay.

History: Sold as a small child to a brothel owner, Gerbo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Gerbo was left his mother's suit of armor and trained in its use and care. He struck the Armorer job and began his own company from there.

Motivation: He doesn't get along with people that don't share his tastes; and to be a slave trader again

Ideals: Pacifist, Impeccable. Bonds: Military, Mentor, Job. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Gerbo Pilwicken, Male Gnome Barbarian 12
Small (3'6") Gnome, Chaotic Good (CR 12)
Armor Class 11
Hit Points 117 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)7 (-2) 10 (+0)15 (+2)
Skills Persuasion +6, Religion +2
Senses Passive Perception 10
Languages Gnome
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghaliver Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with red colored cloaks and clothing, and sports empty pouches on his belt. His hair is auburn, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Ghaliver speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Ghaliver Kettlewhistle, Male Halfling Barbarian 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 75 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 17 (+3)7 (-2) 15 (+2)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Symma Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a tan cloak and cross-gartered blue stockings. Her brown hair is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is obsessed with finding treasure.

History: She was born in the north. In her 15th year, her parents were killed by a orcs raid, leaving Symma alone in the world. After a stint in an orphanage, she was adopted. She left for the north, certain she would find work there.

Motivation: A rival would like her out of the picture; and she has passion for adventuring and risk

Flaws: Insane. Bonds: Enemies, Adventurer, Immigrant, Criminal record. Occupation: Barkeep

Voice: Aggressive tone

Attributes [hide]

Symma Quillsharpener, Female Gnome Sorcerer 2
Small (3'0") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 15 (+2)7 (-2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 150 gp.


Social Check DCs


Gynnie Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears suspenders and red workpants. Her shirt is brown, and she wears a heavy red leather apron most of the time. She wears a Stetson hat to cover her moderate length chestnut hair. She has hazel eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is frequently practicing swordplay.

History: Gynnie was born the youngest of three triplets. Through the years after Gynnie was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Gynnie's father didn't care for her much, and the feeling was mutual. She has dedicated herself to building a better kind of golem.

Motivation: To settle down with her crush; and doesn't want to be a glassblower and was forced into it by her family

Flaws: Antagonistic. Bonds: Military, Family, Adventurer, Has a crush. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Gynnie Brightmoon, Female Halfling Warrior 4
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Stealth +0
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Nedda Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: 2'10" and lanky with angular features, she is an attractive figure. She is wearing a perfectly clean shirt and pair of pants. Her chestnut hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She is skeptical of what others tell her and is slow to trust.

History: Nedda lived on a farm with her mother, near the main road leading to a nearby town. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and her relatives are trying to arrange a marriage

Flaws: Racist, Shy, Greedy. Bonds: Attractive, Family, Nature. Occupation: Seamstress

Voice: Complex vocabulary, royal

Attributes [hide]

Nedda Wiseacre, Female Halfling Fighter 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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