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NPC Generator

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Advanced [show]


Pyntle Sympony, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'5" and wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is always cut to a buzz. Her eyes, though not visible through her cowl, are brown.

Personality: She likes to make people angry or surprised. She has a small toy that she constantly fidgets with.

History: Pyntle was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Through the years after Pyntle was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Pyntle's mother didn't care for her much, and the feeling was mutual. She inherited the family business which she has now maintained for 2 years.

Motivation: Expand her business; and a deep hatred of dire rats

Flaws: Antagonistic, Addict. Bonds: Poor, Job, Enemies. Occupation: Gardener

Voice: Boston accent

Attributes [hide]

Pyntle Sympony, Female Gnome Cleric 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)14 (+2) 15 (+2)9 (-1)
Skills Athletics +0, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Auran, Aquan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 46000 sp.


Social Check DCs


Delg Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Navigator uniform. His hair is brown, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He's repulsed by the PC.

Flaws: Insane, Antagonistic. Bonds: Job, Attractive, Rich. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Delg Burrowfound, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)9 (-1) 12 (+1)9 (-1)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1100 sp. 1 Disguise kit.


Social Check DCs


Bryseis Hate, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'6". She dresses well, typically a more casual-formal manner, and her gloved hand is found clutching a ceremonial dagger. Her long dark red hair is drawn into a two foot long braid. Her fair skin shows little sign of her aristocratic breeding.

Personality: A skeptical and narcissistic woman, Bryseis's first love is herself. Her second love is also herself. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Bryseis grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Impeccable, Joker. Bonds: Attractive, Adventurer. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Bryseis Hate, Female Tiefling Bard 2
Medium (5'6") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 14 (+2)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 260 gp. 1 Simple lock.


Social Check DCs


Helja Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears rags and sports a simple walking cane. Her head has been shaved. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: Overbrimming with self-confidence, Helja isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. During her travels, Helja and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Helja discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Helja fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She desires power and/or immortality; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Adventurer. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Helja Holderhek, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Breena Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her golden hair is slicked back into a classic pompadour. Her eyes are hazel and she is always smoking a pipe.

Personality: While she acts the brute, she is far gentler than she would appear. As long as the job gets done she does not care how it got done.

History: Born to a poor family in the city she treasured whatever gifts she got. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Professionalism, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Brewer

Voice: Spits words with contempt

Attributes [hide]

Breena Humplebumple, Female Gnome Adept 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 20 (+5)8 (-1) 12 (+1)15 (+2)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Sarah Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. She wears a Stetson hat to cover her moderate length black hair. Her face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Sarah will drive conversation. She is frequently practicing swordplay.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Ideals: Extrovert, Fighting. Bonds: Military, Criminal record. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Sarah Fasharash, Female Half-Elf Ranger 10
Medium (5'9") Half-Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 92 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 19 (+4)15 (+2)
Skills Investigation +4, Stealth +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 150 pp.


Social Check DCs


Ilga Chatham, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is physically well-built. She has shaved her head bald. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Ilga hails from a village terrorized by brigands. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ilga took refuge in the large cave and found the beat up quarterstaff and armor she uses now. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac; and several ex partners dislike her way of doing things and want revenge

Bonds: Poor, Attractive, Nature, Criminal record, Enemies. Occupation: Shoemaker

Voice: Creaky witch voice

Attributes [hide]

Ilga Chatham, Female Half-Orc Cleric 13
Medium (5'4") Half-Orc, Neutral Evil (CR 13)
Armor Class 10
Hit Points 45 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)7 (-2) 11 (+0)10 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 4000 gp. Citrine (80 gp). Chalcedony (80 gp). Zircon (80 gp). Moss agate (13 gp). Violet garnet (700 gp). 1 Medium magic item.


Social Check DCs


Jillian Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses well, typically a more casual-formal manner. She has golden hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is happy with her job as a Armorer. She turns her eye from what people do, preferring to live and let live. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a Ploughman, her mother struggled to pay the bills. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. In the meantime she has taken over work as a Armorer and occasionally as a mercenary.

Motivation: She'd like to take her coworkers down a peg; and she is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Jillian Greenbottle, Female Halfling Barbarian 3
Small (2'8") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)7 (-2) 14 (+2)13 (+1)
Skills Investigation +0, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Naill Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple yellow robe with white stripes complete with hood. He is an epitome of beauty. His silver hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He feeds upon the attention of others.

History: He was born in a small plains village. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 10 years.

Motivation: He's attracted to the PC; and wants to open a new tavern

Flaws: Insomniac. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Naill Dalanthan, Male Half-Elf Paladin 2
Medium (4'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Elven, Aquan, Draconic, Infernal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 190 gp. 1 Good lock.


Social Check DCs

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