Five Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel tunic with white highlights, and long blue pants that bunch up around his shoes. He carries with him a set of axes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His white fur is braided into rings. His half smiles and blue eyes are beguiling and draw you in.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure
Ideals: Fighting, Joker. Flaws: Disease. Bonds: Attractive, Slave, Rich. Occupation: Cook
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 11)
Armor Class 9
Hit Points 63 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
Possessions: 2700 gp. Onyx (20 gp). Moss agate (11 gp). Violet garnet (1200 gp). Aquamarine (1200 gp). White pearl (40 gp). Red-brown spinel (40 gp). Rock crystal (20 gp). Amber (40 gp). Canary diamond (2000 gp). Alexandrite (1200 gp). 1 Minor magic item.
Gorbundus Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a black shirt with thin tan vertical stripes and brown pants. He keeps his long bronze crest kept up in a rat tail. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Gorbundus abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Artistic. Flaws: Addict, Shy, PTSD. Bonds: Adventurer. Occupation: Crown-heir
Voice: Jamaican accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 1900 sp.
Ella Thorton, Female Half-Elf [Permalink]
Personal [hide]
Description: A 4'9" northern woman, she wears a violet tunic with white highlights, and long red pants that bunch up around her shoes. Her long red hair is drawn into a two foot long braid. She has green eyes and a violet hat with a white feather.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her job bores her to no end. She has decided to make it more interesting.
History: Born in the north to a Bricklayer, Ella learned a great deal about her mother's area of expertise. She found a children's book about a Half-Elf Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was granted druidic powers by her dying brother.
Motivation: Meet up once more with her childhood friend; and she is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Job. Occupation: Bricklayer
Voice: Draws out vowels
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Giant, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. 1 Half-Plate.
Thamior Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He typically wears a sleeveless long coat of deep blue leather and dull pastel iron scale mail. His silver hair is slicked back into a classic pompadour. His skin is flawless and his violet eyes scan people very quickly.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He got into the Adventurer business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a Adventurer soon after.
Motivation: To reunite with his absent father; and wants to open a new tavern
Ideals: Impeccable. Bonds: Attractive, Family, Job. Occupation: Adventurer
Voice: Stutters
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Minor magic item.
Juliana Bing, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a tight fitting brown shirt and pants. She has chestnut hair. She wears crescent spectacles with a black brim.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not believe in violence as a means to an end. She is a dedicated Farmer but believes her peers are too gung-ho.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: Revenge; and she desires power and/or immortality
Ideals: Opinionated, Pacifist, Artistic. Bonds: Adventurer, Enemies. Occupation: Farmer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 11)
Armor Class 7
Hit Points 90 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Draconic
Attacks Melee +6 / 3d8+2, Ranged +1 / 3d8-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 11000 sp. Sard (40 gp). Onyx (40 gp). Freshwater pearl (14 gp). Blue star sapphire (500 gp). Golden yellow topaz (600 gp). Banded agate (14 gp). Blue star sapphire (500 gp).
Juliana Clinton, Female Human [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She is physically well-built. Her golden hair is kept up in a ponytail inside a broad hat. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is an amazing painter.
History: She was born on a small isolated farm. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Priest job now, and dutifully fulfills any obligations she has.
Motivation: She wants nothing more than to rejoin the army; and she is unsatisfied with her job
Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Job, Military. Occupation: Priest
Voice: pre-pubescent
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Marbas Torment, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has black hair. His ears are large.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to find somewhere to settle down
Ideals: Optimist, Gifted. Flaws: Ugly, Mundane. Bonds: In love. Occupation: Bounty Hunter
Voice: Australian accent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 1)
Armor Class 7
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 15 (+2) | 19 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Draconic, Sylvan, Elven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
Possessions: 30 pp.
Galiena Jacobs, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her eyes are likewise hazel.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Galiena was raised in a hard working conservative environment. Her childhood dream was to be a Roofer, but she was a colossal failure. Days after completing her studies, news broke out that her hometown was attacked by orcs. Galiena was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: She is not mentally stable, and does not behave rationally; and many orcs want her driven away
Ideals: Athletic. Flaws: Ugly, Antagonistic, Insane. Bonds: Job, Enemies. Occupation: Spy
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 6 (-2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
Flame Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. His white fur is lengthy and is close to two feet long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Flame is depressed about a lot of things. He tends to be a nihilist. Flame enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.
Motivation: He feels kind of lost in life; and to unite with his sister
Ideals: Fighting. Flaws: Depressed, Hedonist. Bonds: Attractive, Family. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 25 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +6
Possessions: 5000 sp. Carved bone or ivory statuette (50 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
