Kâka Kirby, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is typically in his Unemployed uniform. His moppish golden hair is in a traditional bowl cut. He wears large thick round spectacles.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Through the years after Kâka was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Kâka's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Unemployed for hire.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Unemployed
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 6 (-2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 3000 sp.
Erevan Iathrana, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue cloak and cross-gartered green stockings. He sports a long golden beard, and similarly colored long hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also is a firm believer in the manly ideal.
History: The child of a Courier, who enjoyed hunting, Erevan was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.
Motivation: Wants to have a good time and be beloved; and to prove his worth to the world
Ideals: Impeccable, Optimist. Flaws: Impulsive, Insomniac. Bonds: Nature. Occupation: Stylist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 6)
Armor Class 12
Hit Points 16 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Zepar Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: This man is wearing a long, green cloak. He is muscular with a powerful set of arms. His hair is short and purple. His black eyes lackadaisically let the world flow into them.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Zepar lived on a farm with his mother, near the main road leading to a nearby town. Zepar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: He has passion for adventuring and risk.
Ideals: Persistence, Justice. Bonds: Family, Adventurer. Occupation: Adventurer
Voice: Posh accent
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 14)
Armor Class 11
Hit Points 48 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Abyssal
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Obsidian (8 gp). Chalcedony (70 gp).
Aelar Sherman, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an entirely violet suit with tan socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He keeps his long white hair kept up in a rat tail. His hazel eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He believes the world needs to unite to get rid of dire rats once and for all.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 15th year, his parents were killed by a dire rats raid, leaving Aelar alone in the world. After a stint in an orphanage, he was adopted. He struck the Body Guard job and began his own company from there.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Flaws: Insomniac, Mundane. Bonds: Enemies, Job, Criminal record. Occupation: Body Guard
Voice: Raspy
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp. Tiger eye turquoise (5 gp). Coral (140 gp).
Kildrak Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right arm. He is well dressed, constantly wearing a brown suit, blue shirt, and black tie. His silver hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.
History: He got into the Stableman business at a young age. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Stableman for the past few years.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Gifted. Flaws: Shy. Bonds: Job, Slave. Occupation: Stableman
Voice: Thin and wheezing
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 29 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: Just what you see.
Egelina Ramsay, Female Human [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and she perpetually has her longbow ready. Her hair is chestnut and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Due to her spouse's obsession with being a Hunter they were divorced and she won custody of their daughter. She worked as a Soapmaker, and she later adopted a second daughter.
Motivation: Doesn't want to be a Soapmaker and was forced into it by her family.
Ideals: Fighting. Flaws: Mundane, Antagonistic, Fearful. Bonds: Family. Occupation: Soapmaker
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 30 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +6
Possessions: 10000 sp. Silver ewer (90 gp). Brass mug with jade inlays (100 gp). Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item.
Herleva Everleigh, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. Her red hair is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She never swears and excessively uses polite adverbs when speaking. As long as the job gets done she does not care how it got done.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Adventurer arts, while her father instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.
Motivation: Retire the richest woman in the west; and she is greedy
Ideals: Optimist, Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Adventurer
Voice: Boston accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Auran, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 100 gp. Rhodochrosite (6 gp). Golden pearl (90 gp). 1 Minor magic item. 1 Minor magic item.
Griselda Preston, Female Human [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs, and carries daggers. She has no hair. Her ears are large.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: When she was but 4 years old her parents immigrated from the east. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has drifted from career to career and currently works as a Painter.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Job, Immigrant. Occupation: Painter
Voice: Indian accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Gurdis Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her kukri. Her auburn hair is knotted and matted. Her hazel eyes lackadaisically let the world flow into them.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a small toy that she constantly fidgets with.
History: Born to a Dyer, her mother struggled to pay the bills. She helped her mother out around the business and became quite the natural. She's since become an addict/alcoholic.
Motivation: To be a Dyer again; and sabotage a competitor
Flaws: Addict. Bonds: Attractive, Job, Poor. Occupation: Stableman
Voice: Sensual and smooth
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 310 gp.
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