Emerald Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. He wears a top hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to make almost anything out of random pieces of junk.
History: Born to a Adventurer, his father struggled to pay the bills. His divine abilities were realized during a raid on his village. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his daughter; and to reunite with his absent father
Ideals: Joker, Gifted. Bonds: Attractive, Poor, Family. Occupation: Actor
Voice: Timid voice
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 11)
Armor Class 13
Hit Points 55 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 400 gp.
Brakka Milton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a lot of dark rich colors, with gold accents. She has shaved her head bald. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She invites people to come help in her community garden.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Addict, Greedy. Bonds: Attractive. Occupation: Healer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 400 gp. 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument. 1 Superior lock. 1 Hourglass.
Theobald Prescott, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy grey suit. His skin is fair and his fingers are delicate and long. His red hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.
Personality: Confrontational and typically high on some drug or another. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. Some 6 years later his spouse died after the birth of his son. Heartbroken, Theobald never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: A need for knowledge about a nearby landmark; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, In love, Religious, Adventurer. Occupation: Armorer
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 6 (-2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 800 sp. Pink pearl (50 gp). 1 Banded mail.
Pelt Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of the four houses of cards on his torso, and he perpetually has his hand crossbow ready. His lavender fur is lengthy and is close to two feet long. He has a tattooed face.
Personality: Confrontational and typically high on some drug or another. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Fighting, Logical. Flaws: Addict, Insane. Bonds: Enemies. Occupation: Animal Trainer
Voice: French accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
Possessions: 140 pp.
Trail Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a pastel vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her pastel boots flare out at the collars. Her fur, while still mostly gray, has prominent grey streaks. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Trail and her spouse have recently divorced.
Motivation: To unite with her brother; and to reunite with her absent mother
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Military. Occupation: Sculptor
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 27 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 11 (+0) | 7 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Chalcedony (50 gp).
Adran Zheng, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man is wearing colorful clothing, dressed as a Cartwright. His hair is long and silver with streaks of brown, and is pulled back with small violet clips. His beard is brown, braided, and well cared for. His eyes are likewise blue.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the north, certain he would find work there.
Motivation: An old rival family wants him found; and to clean up the streets
Ideals: Justice, Gifted. Bonds: Immigrant, Family, Guardian. Occupation: Cartwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 19 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: Freshwater pearl (11 gp). Alexandrite (600 gp). Amethyst (70 gp). Banded agate (11 gp).
Reirak Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears bulky brown painted plate armor. His blonde hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As long as the job gets done he does not care how it got done.
History: Born in the east to a Dilettante, Reirak learned a great deal about his mother's area of expertise. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Optimist, Professionalism, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Dilettante
Voice: Old thin voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 106 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 3000 gp.
Robert Law, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered longsword and tarnished hammer as well. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.
Personality: He is calm most of the time but flees social interaction. He is able to fit into much smaller and tighter spaces than normal.
History: He served in the navy to pay for his family's outstanding loans. When Robert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted martial powers by his dying brother.
Motivation: Wants a kiss.
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Military. Occupation: Tailor
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 37 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +6
Possessions: 1000 gp. Emerald (800 gp). White opal (800 gp). Violet garnet (1400 gp). Blue quartz (10 gp). Golden pearl (130 gp). Freshwater pearl (10 gp). Eye agate (10 gp). Banded agate (10 gp). Amber (130 gp).
Mumpena Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: 3'1" and lanky with angular features, she is an attractive figure. She wears silk and lounges about seductively. Her brown hair is lengthy. She has several tiny amethyst earrings on each ear.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She never wears the same outfit twice, unless she absolutely has to.
History: Mumpena hails from a village terrorized by gnolls. In her 17th year, her parents were killed by a gnolls raid, leaving Mumpena alone in the world. After a stint in an orphanage, she was adopted. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Greedy. Bonds: Attractive, Rich, Enemies. Occupation: Engraver
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!