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NPC Generator

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Advanced [show]


Delg Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears professional attire. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. He has brown eyes and a brown hat with a blue feather.

Personality: He is extraordinarily eccentric. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism. Flaws: Insane, Disease. Bonds: Attractive, Slave. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Delg Rumnaheim, Male Dwarf Ranger 6
Medium (4'4") Dwarf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)8 (-1) 16 (+3)11 (+0)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 7000 sp. A delicate silver chain set with a tourmaline (30 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Minor magic item.


Social Check DCs


Hadarai Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan top hat and tan clothes, and he perpetually has his sword ready. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His hazel eyes peer out from beneath his top tan hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his mother.

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He was granted arcane powers by his dying brother.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Fighting, Gifted, Entrepeneur. Bonds: Military, Adventurer, Has a crush. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

Hadarai Amastacia, Male Elf Warrior 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)12 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Silver holy symbol.


Social Check DCs


Anne Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: 2'8" and muscular, this western woman wears silk and lounges about seductively. She has wavy chestnut hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now spends her time doing works of charity.

Motivation: She's repulsed by the PC; and she is greedy

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Anne Honeypot, Female Halfling Ranger 3
Small (2'8") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)6 (-2) 11 (+0)16 (+3)
Skills Arcana +0, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Koeth Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his brown hair to look like a famous performer. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Koeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Koeth Xistsrith, Male Elf Expert 1
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)12 (+1) 16 (+3)9 (-1)
Skills Nature +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp. Golden pearl (100 gp).


Social Check DCs


Erky Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin white vertical stripes and grey pants. He has a slight overbite and is overall scrawny. With a patchy chestnut beard and wild chestnut hair. He has several tiny emerald earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. His psionic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Erky Pingun, Male Gnome Adept 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Just what you see.


Social Check DCs


Gildmak Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. He has white hair. His eyes are likewise gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Job, Criminal record. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Gildmak Strongbones, Male Halfling Cleric 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)14 (+2) 15 (+2)7 (-2)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Halfling, Elven, Gnome
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 200 gp. Lapis lazuli (16 gp). Smoky quartz (30 gp). Smoky quartz (30 gp). Fiery yellow corundum (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aline Chester, Female Human [Permalink]

Personal [hide]

Description: She wears baggy grey pantaloons and a blue scarf. Her skin is fair and her fingers are delicate and long. Her long blonde hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Aline was born in the north. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is content; and she seems to be bored by most things

Ideals: Passionate, Entrepeneur, Persistence. Flaws: Mundane. Bonds: Job. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Aline Chester, Female Human Ranger 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)12 (+1) 14 (+2)8 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp.


Social Check DCs


Alexandre Gladstone, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a robe, a symbol of the four houses of cards around his neck, and a rapier on his belt. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His fierce blue eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety.

Ideals: Fighting, Athletic. Flaws: Fearful, Antagonistic. Bonds: Job. Occupation: Slave Trader

Voice: Shortens vowels

Attributes [hide]

Alexandre Gladstone, Male Human Warrior 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 pp. Red-brown spinel (110 gp).


Social Check DCs


Druuk Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white coat over a blue low-cut shirt, and a top hat upon his head, and carries falchions. His silver hair is kept up in a ponytail inside a top hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a slaver, Druuk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Philantrophist, Optimist. Flaws: PTSD. Bonds: Mentor. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Druuk Denholm, Male Half-Orc Wizard 3
Medium (6'8") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)7 (-2) 10 (+0)9 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 19000 cp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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