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NPC Generator

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Advanced [show]


Ildrex Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. His blue crest is long and unkept. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved

Ideals: Persistence, Optimist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Slave Trader

Voice: Slurs words

Attributes [hide]

Ildrex Argenthrixus, Male Dragonborn Bard 1
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)16 (+3) 8 (-1)16 (+3)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnoll, Terran, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 40 gp. White pearl (90 gp).


Social Check DCs


Abad Guile, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green tunic with white highlights, and long black pants that bunch up around his shoes. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are white.

Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss.

Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, In love, Has a crush. Occupation: Scribe

Voice: Strong lisp

Attributes [hide]

Abad Guile, Male Tiefling Cleric 8
Medium (5'7") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)16 (+3) 13 (+1)18 (+4)
Skills Religion +6
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1400 gp. Alexandrite (1300 gp). Amethyst (70 gp). Fiery yellow corundum (800 gp). Brown-green garnet (70 gp). Lapis lazuli (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andry Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears white trousers with brown and pastel striped suspenders. She wears various colorful collared shirts. She is bald on top and has large brown tufts of hair around her ears. She is baby faced.

Personality: She never swears and excessively uses polite adverbs when speaking. She believes the world needs to unite to get rid of giants once and for all.

History: She was raised in a white middle class family as the only child. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing her studies, news broke out that her hometown was attacked by giants. Andry was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: She seems to be bored by most things; and she wants revenge against giants

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Enemies, Mentor. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Andry Warmwater, Female Halfling Ranger 11
Small (3'0") Halfling, Chaotic Good (CR 11)
Armor Class 13
Hit Points 73 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)12 (+1) 14 (+2)6 (-2)
Skills History +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2800 gp. 1 Minor magic item.


Social Check DCs


Two Llamas Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His Stetson hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also is a firm believer in the manly ideal.

History: Sold as a small child to a necromancer, Two Llamas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Adventurer, Mentor. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Two Llamas Plume, Male Tabaxi Rogue 13
Medium (5'8") Tabaxi, Neutral Evil (CR 13)
Armor Class 13
Hit Points 56 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Performance +6, Stealth +7
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Coral (80 gp). Bloodstone (40 gp). Aquamarine (600 gp). Alexandrite (600 gp). Tourmaline (80 gp). Bloodstone (40 gp). Malachite (6 gp). Black pearl (600 gp). Moss agate (6 gp). Chrysoprase (40 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriff Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her silver hair in a flapper bob. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She also hits on women, regardless of circumstances.

History: The child of southern immigrants she idolized her mother. She was an athlete and attended two major summer competitions. She never won. She left for the south, certain she would find work there.

Motivation: She's attracted to the PC; and wants to work out more often

Ideals: Optimist, Athletic. Bonds: Poor, Attractive, Has a crush, Immigrant. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Oriff Fireforge, Female Dwarf Warrior 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)11 (+0) 6 (-2)10 (+0)
Skills Acrobatics +1, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 170 gp.


Social Check DCs


Sun Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light pastel in addition to tight pants. He wears his black fur down. His green eyes peer out from beneath his feathered pastel hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised by priests from a young age. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Disease. Bonds: Poor, Slave, Religious, Mentor. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Sun Blossom, Male Tabaxi Wizard 11
Medium (6'5") Tabaxi, Chaotic Good (CR 11)
Armor Class 12
Hit Points 49 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 8 (-1)14 (+2)
Skills Performance +6, Stealth +6
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 1000 gp. Silver pearl (110 gp). Alexandrite (1100 gp). Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bethrynna Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She is well dressed, constantly wearing a yellow suit, blue shirt, and tan tie. Beneath her clothing is a huge mess of scar tissue. She wears a broad hat to hide her balding. Her violet unseeing eyes seem to look past you.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She hasn't been sleeping well lately.

Motivation: She feels the way she acts is they only way to get by in the world; and to get a good night's sleep

Ideals: Impeccable. Flaws: Disease, Racist, Insomniac. Bonds: Slave. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Bethrynna Iranapha, Female Half-Elf Barbarian 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 9 (-1)10 (+0)
Skills Nature +3, Performance +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Zircon (50 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Claira Amastacia, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and is pretty ugly. Her feathered hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She does not believe in violence as a means to an end. She is a dedicated Herbalist but believes her peers are too gung-ho.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Herbalist arts, while her mother instructed her in etiquette, music and courtly manner. When Claira reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.

Motivation: Seeks redemption; and she wants revenge against gnolls

Ideals: Pacifist. Flaws: Ugly. Bonds: Enemies, Rich, Military, Criminal record. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Claira Amastacia, Female Elf Monk 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Kilvar Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his right hand. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Kilvar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kilvar's mother didn't care for him much, and the feeling was mutual. Some 7 years later his spouse died after the birth of his son. Heartbroken, Kilvar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Impulsive, Antagonistic. Bonds: In love, Nature. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Kilvar Graybeard, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)8 (-1) 14 (+2)16 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Breastplate.


Social Check DCs

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