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NPC Generator

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Advanced [show]


Lone Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His deerstalker hat is riddled with cuts and holes. His amber eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He has worked as a Mason like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Lone Moon, Male Tabaxi Wizard 2
Medium (6'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 200 sp. Jade (130 gp).


Social Check DCs


Mijira Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy bronze crest. She likes to wear ponchos typically of a light black in addition to tight pants. She has a hunchback. She has bronze crest. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Mijira isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a Mortician, her mother struggled to pay the bills. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Tabaxi compassion; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Optimist. Flaws: Ugly, Insane, Racist. Bonds: Poor. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Mijira Wivvyrholdalphiax, Female Dragonborn Adept 9
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 9
Hit Points 33 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)16 (+3) 14 (+2)18 (+4)
Skills Intimidation +7, Religion +6
Senses Passive Perception 12
Languages Common, Auran, Orc, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 500 gp. Jeweled electrum ring (2000 gp). Gold dragon comb with red garnet eye (1000 gp). Silver comb with moonstones (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp).


Social Check DCs


Raam Grace, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His purple hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Raam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Raam Grace, Male Tiefling Monk 7
Medium (5'3") Tiefling, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)12 (+1) 17 (+3)14 (+2)
Skills Deception +5, Survival +6
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 7000 sp. Coral (130 gp). Azurite (9 gp). 1 Minor magic item.


Social Check DCs


Sun In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her fur is greying and her face has many wrinkles. She has green eyes.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is afraid of women and trembles around them

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Marshal arts, while her mother instructed her in etiquette, music and courtly manner. Her childhood dream was to be a Cook, but she was a colossal failure. She tends to her Marshal job now, and dutifully fulfills any obligations she has.

Motivation: Wants to work out more often; and she has money and likes to spend it

Ideals: Athletic. Flaws: Shy. Bonds: Enemies, Rich, Job. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Sun In the Wind, Female Tabaxi Warlock 2
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 23 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)16 (+3) 10 (+0)16 (+3)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Goblin, Undercommon, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 120 pp.


Social Check DCs


Egelina Wallace, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a yellow shirt with thin blue vertical stripes and violet pants. Her brown hair is cut short. Her eyes are a pleasant green.

Personality: Cocky and sure of herself, she believes she is the best Tanner born in the past three hundred years. She is afraid of women and trembles around them

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to work out more often; and wants a kiss

Ideals: Athletic. Flaws: Shy. Bonds: Job, Slave, Has a crush. Occupation: Tanner

Voice: Thin and wheezing

Attributes [hide]

Egelina Wallace, Female Half-Elf Warrior 1
Medium (4'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Elven, Ignan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 50 gp.


Social Check DCs


Kyle Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He carries with him a set of swords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His auburn hair is smooth and relatively long. His eyes are blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 14th year, his parents were killed by a illithids raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Immigrant, Enemies. Occupation: Scribe

Voice: Rolls R's

Attributes [hide]

Kyle Berkeley, Male Human Aristocrat 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Darkwood Buckler.


Social Check DCs


Lewis Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. His long auburn hair reaches down to his waist. His eyes are gray.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He plays an instrument quite well.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the west, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic, Gifted. Flaws: Sensitive. Bonds: Immigrant, Religious. Occupation: Bounty Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Lewis Gracey, Male Human Monk 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Athletics +5, History +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Agnes Winthrop, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and typically wears brown cloth garments or leather armor. Her black hair is lengthy and is close to two feet long. Her amber unseeing eyes seem to look past you.

Personality: Her tongue was cut out and she uses sign language. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born in a small desert village. When Agnes reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now spends her time doing works of charity.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Military, Nature. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Agnes Winthrop, Female Human Monk 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)7 (-2) 16 (+3)19 (+4)
Skills History +1, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 2000 sp.


Social Check DCs


Drifting Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a well pressed and immaculate suit (or dress), and a wedding ring on his left hand. His fur is cut close to his head. His copper eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of western immigrants he idolized his father. In his 14th year, his parents were killed by a goblins raid, leaving Drifting alone in the world. After a stint in an orphanage, he was adopted. He became a Marshal soon after.

Motivation: A deep hatred of goblins; and sabotage a competitor

Ideals: Philantrophist. Bonds: In love, Enemies, Immigrant, Job. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Drifting Of Dragons, Male Tabaxi Sorcerer 2
Medium (6'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)13 (+1) 16 (+3)17 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 500 sp.


Social Check DCs

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