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NPC Generator

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Advanced [show]


Tordrid Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath her clothing is a huge mess of scar tissue. She has dyed her greying white hair a little too much giving a sharp white color. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a minor phobia of water and hates getting wet.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered singing. She then took over the family business and is one of the better Priest for hire.

Motivation: To be a Hunter again; and sabotage a competitor

Ideals: Artistic. Flaws: Fearful. Bonds: Poor, Slave, Job. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Tordrid Rakankrak, Female Dwarf Expert 6
Medium (4'0") Dwarf, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)17 (+3) 14 (+2)6 (-2)
Skills Medicine +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Sylvan, Ignan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. Red garnet (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aasathra Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear black clothing when she does not wear armor. Her bronze crest is thinning but still full. Her eyes are a pleasant red.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born to a criminal king-pin and mafia family Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Meet up once more with her childhood friend.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Criminal record, Religious. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Aasathra Umbyrphrael, Female Dragonborn Paladin 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)7 (-2) 12 (+1)14 (+2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp. Tiger eye turquoise (11 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Biri Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a moderate pudge and is not very fit. Her copper crest is greasy and uncared for. Her eyes are a pleasant red.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Biri grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Biri. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Seeks redemption.

Ideals: Justice. Flaws: Ugly, Shy, Forgetful. Bonds: Criminal record. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Biri Baharoosh, Female Dragonborn Cleric 4
Medium (6'1") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 9 (-1)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Grûblik Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is brown, silky, and of moderate length. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is fixated on the number 26. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small forest village. In his youth he was a Sage, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Grûblik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, PTSD. Bonds: Attractive, Nature. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Grûblik Melancon, Male Half-Orc Commoner 7
Medium (6'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)6 (-2) 12 (+1)5 (-3)
Skills Insight +4, Persuasion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 70000 cp. Banded agate (11 gp). Iolite (40 gp). Jasper (40 gp).


Social Check DCs


Fragrant Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a fine chain shirt which she covers with pastel colored cloaks and clothing. She has styled her red fur well, parting it to the right. Her face is scarred and worn.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She enjoys reading and quiet.

History: She got into the Blacksmith business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Blacksmith soon after.

Motivation: Expand her business; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Fragrant Fang, Female Tabaxi Adept 7
Medium (5'6") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)16 (+3) 8 (-1)10 (+0)
Skills Persuasion +3, Stealth +6
Senses Passive Perception 9
Languages Common, Sylvan, Draconic, Terran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Verna Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears just a red suit, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. Her white hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Verna Wildheart, Female Halfling Sorcerer 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)6 (-2) 10 (+0)11 (+0)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 sp. Tourmaline (60 gp).


Social Check DCs


Beast In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who dresses in collared shirts and wears a proper scarf over her head, she is not a threatening figure. Her long lavender fur is drawn into a two foot long braid. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She struck the Detective job and began her own company from there.

Motivation: Human compassion; and marry her sister to traveling adventurers

Ideals: Gifted. Flaws: Racist. Bonds: Job, Rich, Family. Occupation: Detective

Voice: Pronounces O like U

Attributes [hide]

Beast In the Morning, Female Tabaxi Bard 1
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 50 gp.


Social Check DCs


Wymar Sutherland, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey armored body suit, with a simple blue line shooting up and back down. His golden hair has been sun bleached extensively. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Gifted from a young age, Wymar studied abroad. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by brigands. Wymar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Someone believes him a fraud.

Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Criminal record. Occupation: Shoemaker

Voice: Rolls R's

Attributes [hide]

Wymar Sutherland, Male Human Barbarian 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp. Star rose quartz (60 gp).


Social Check DCs


Torbera Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is generally well dressed albeit a few years behind the times. Her silver hair is thinning but still full. She is baby faced.

Personality: Overbrimming with self-confidence, Torbera isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She helped her father out around the business and became quite the natural. She has built up a small fortune and can afford her own way.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Impeccable, Logical. Bonds: Attractive, Rich, Job. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Torbera Helcral, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 6000 cp. 1 Darkwood Shield.


Social Check DCs

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