Fistula Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a black vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her black boots flare out at the collars. Beneath her clothing is a huge mess of scar tissue. Her long white hair reaches down to her waist. Her eyes, though not visible through her cowl, are amber.
Personality: Eccentric and domineering, Fistula will drive conversation. She also has developed a complete distrust of the Miller profession.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has set out to sabotage the competition.
Motivation: She's repulsed by the PC.
Ideals: Extrovert. Flaws: Antagonistic, Insane. Bonds: Slave, Job. Occupation: Glassblower
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.
Damaia Talent, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a rose on it. Her blue hair is braided into rings. She wears round tiny glasses practically rammed into her face.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Further she is a bit of a stoner and is frequently out of it.
History: Born in a small village she learned the ways of the warrior from her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants to meet her childhood hero
Ideals: Fighting. Flaws: Shy, Addict. Bonds: Adventurer, Attractive. Occupation: Painter
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 37 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1000 gp. 1 Minor magic item.
Morthos Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. His gold eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food he seems plenty friendly. He also hits on women, regardless of circumstances.
History: He served in the navy to pay for his family's outstanding loans. When Morthos reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. He hasn't told them the truth, but wants to settle down with them.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Has a crush, Military. Occupation: Junk Dealer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1200 gp. White opal (700 gp). Blue quartz (4 gp).
Marastyr Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'0" when asserting herself. She has moderate length golden hair. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: Eccentric and domineering, Marastyr will drive conversation. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born into a rich family. She was taken from her home at a very young age. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting, Extrovert. Bonds: Attractive, Slave, Rich. Occupation: Dyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Auran, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1700 sp.
Flogg Watson, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many violet ritualistic tattoos. He wears a faded coat and loose pants complete with deerstalker hat. His red hair is cut short. His brown unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Roofer mother left him crippled. He has worked as a Jeweler like his mother before him.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Justice. Flaws: Disease, Insane. Bonds: Rich, Job. Occupation: Jeweler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Orc, Undercommon, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 300 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Fire opal pendant on a fine gold chain (700 gp). Brass mug with jade inlays (600 gp).
Kali Rapture, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a green vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her green boots flare out at the collars. Her whole body is exceptionally muscular. Her blue hair is heavily combed to the left. Her black eyes dart around the room hyper actively observing anyone and anything.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Over the years she perfected her riding and shooting skills. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: A deep hatred of illithids; and many illithids want her driven away
Ideals: Logical. Bonds: Immigrant, Enemies, Military, Nature. Occupation: Hunter
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 11)
Armor Class 11
Hit Points 82 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +6
Possessions: Pink diamond (6000 gp). Golden pearl (40 gp). Lapis lazuli (11 gp). Pink pearl (40 gp). Black star sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Finellen Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman dresses like a well dressed Unemployed does. Her hair is always cut to a buzz. Her hazel eyes are passionate and lively.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not believe in violence as a means to an end. She is a dedicated Unemployed but believes her peers are too gung-ho.
History: Born to a poor family in the city she treasured whatever gifts she got. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She inherited the family business which she has now maintained for 5 years.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and sabotage a competitor
Ideals: Pacifist. Bonds: Job, Poor, Attractive, Enemies. Occupation: Unemployed
Voice: Aggressive tone
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 9)
Armor Class 12
Hit Points 78 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Auran, Draconic, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 800 gp. An abacus with copper, silver and gold markers (50 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp).
Nazû Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears a white coat over a tan low-cut shirt, and a broad hat upon his head. His hair is chestnut and curly. His face is scarred and worn.
Personality: His tongue was cut out and he uses sign language. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Barkeep business at a young age. He worked as a nervous Barkeep and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Job. Occupation: Barkeep
Voice: Hollow voice
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Lidda Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft grey waves gently in the breeze. She is tall, broad shouldered and powerfully built. Her deerstalker hat is riddled with cuts and holes. Her gray eyes dart from person to person.
Personality: She is fixated on the number 41. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born into a rich family. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has a rivalry with the Church that dominates her actions; and she has money and likes to spend it
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Rich, Religious. Occupation: Priest
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
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