Rurik Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady hazel eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.
History: He was born in the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Cook
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: Obsidian (6 gp).
Raam Glee, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. He has moderate length dark red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Raam enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: From birth he was tutored by a cruel and relentless mentor. His father was a soldier and died while he was still young. Raam was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Disciplined. Flaws: Insane, Hedonist. Bonds: Mentor, Military. Occupation: Interpreter
Voice: Stutters
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 77 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp.
Damakos Fear, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears an entirely green suit with brown socks and a vest with buckled shoes. His hair is chestnut and curly. He has a dull look in his gold eyes.
Personality: A deeply religious man he believes everything happens for a reason. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of northern immigrants he idolized his father. He moved out east to avoid the crime he committed. He left for the north, certain he would find work there.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Immigrant, Criminal record. Occupation: Map Maker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 36 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Ignan
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2000 gp. Violet garnet (1400 gp). Red spinel (40 gp). Amethyst (40 gp). Red garnet (40 gp).
Akmen Creed, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears green cloth garments or leather armor. He has dyed his greying purple hair a little too much giving a sharp purple color. His eyes, though not visible through his cowl, are gold.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the south, but his parents moved at a very young age to the west. He worked as a nervous Shoemaker and found it very stressful. He has worked as a Shoemaker like his father before him.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Athletic, Professionalism, Extrovert. Bonds: Immigrant, Job. Occupation: Shoemaker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 300 gp. Brass mug with jade inlays (400 gp). A necklace of small pink pearls (3000 gp). A roughly beaten golden orb (50 gp). Old masterpiece painting (2100 gp).
Synthrin Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, she is an attractive figure. She wears a black tunic with yellow highlights, and long red pants that bunch up around her shoes. She wears a Stetson hat to cover her moderate length blue crest. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Animals are drawn to her, and she is able to talk to them.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Through the years after Synthrin was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Synthrin's father didn't care for her much, and the feeling was mutual. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she's repulsed by the pc
Ideals: Gifted, Artistic. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Poor. Occupation: Fortune-teller
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 27 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 900 gp. Tourmaline (130 gp). Rose (40 gp). Silver pearl (130 gp). Alexandrite (1500 gp). Amber (130 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rendar Clayton, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is also unnaturally pale. He keeps his chestnut hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He plays an instrument quite well.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to unite with his sister
Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Soapmaker
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Infernal
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Bûth Brixton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a black coat over a brown low-cut shirt, and a Stetson hat upon his head. His golden hair is cut short. His ears are large.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.
History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable.
Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Spice Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Pogranix Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a worn and beaten armor. She has no crest. She wears crescent spectacles with a black brim.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born the only child of a wealthy merchant. She took every job she could get her hands on, but the opportunities for Dragonborns in the west were limited. She now mingles about in high society.
Motivation: She is greedy; and money/treasure
Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Rich, Immigrant. Occupation: Fortune-teller
Voice: Whispers
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 9 (-1) | 13 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp. 1 Darkwood Shield. 1 Half-Plate.
Kaladan Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Spice Merchant. His blue crest is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can't help but pocket interesting objects he comes across
History: Kaladan hails from a village terrorized by giants. His family was turned out during the war. He and his family wandered west to less war torn lands. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He has comitted a past crime that haunts him to this day; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic, PTSD. Bonds: Attractive, Criminal record, Enemies, Religious. Occupation: Spice Merchant
Voice: German accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 6)
Armor Class 8
Hit Points 37 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 16 (+3) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Halfling
Attacks Melee +7 / 2d6+4, Ranged +1 / 2d6-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 5000 sp.
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