Shaena Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this woman tends to wear a white poncho over her likewise colored trousers and shirt. She has wavy red hair. Her eyes are blue and beady.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record. Occupation: Animal Trainer
Voice: Scottish accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 66 (15d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
Possessions: 300 pp. Amethyst (120 gp). Chalcedony (60 gp). Golden yellow topaz (1000 gp). Obsidian (13 gp). Coral (120 gp). Blue quartz (13 gp). Eye agate (13 gp). Moonstone (60 gp). Amethyst (120 gp). Jade (120 gp). Onyx (60 gp). Chrysoberyl (120 gp). Tourmaline (120 gp). 1 Minor magic item.
Hugolina Ryley, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her white hair is cut short. Her amber eyes dart from person to person.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a very good compulsive liar and kleptomaniac.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is a bit of a kleptomaniac.
Ideals: Optimist. Flaws: Mundane. Bonds: Criminal record, Enemies. Occupation: Actor
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 33 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
Possessions: 1100 gp. Obsidian (13 gp). Amber (100 gp). Chalcedony (70 gp). Alexandrite (1400 gp). Freshwater pearl (13 gp). Brown-green garnet (100 gp). Jade (100 gp). Brown-green garnet (100 gp). 1 Minor magic item.
Nordak Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His top hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nordak took refuge in the large cave and found the beat up shortspear and armor he uses now. He then took over the family business and is one of the better Dyer for hire.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Ugly, Fearful. Bonds: Rich, Nature, Job. Occupation: Dyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 52 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
Possessions: 1500 gp.
Ea Ignominy, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is typically in her Miller uniform. She has styled her brown hair well, parting it to the right. She tend to wears goggles to shield her eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Ea was born in the east. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Miller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).
Nimble Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her fur is orange and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Nimble was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Through the years after Nimble was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Nimble's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Nimble and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Mentor, Poor. Occupation: Map Maker
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 59 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.
Blendaeth Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is muscular with a powerful set of arms. Her scarlet crest is matted, messy, and big. Her face is covered beneath a completely black helmet.
Personality: She is witty, but her monotone delivery comes off as unnerving She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: To share knowledge with the world.
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Mayor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 7)
Armor Class 8
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 14 (+2) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Ignan, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
Emerald Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'7". He tends to wear a large pastel jacket. He has styled his gray fur well, parting it to the left. His copper unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in the east, but his parents moved at a very young age to the west. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Emerald took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Sabotage a competitor; and his relatives are trying to arrange a marriage
Ideals: Disciplined. Flaws: Disease. Bonds: Family, Immigrant, Nature, Job. Occupation: Body Guard
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 78 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 700 gp. Onyx (20 gp). Lapis lazuli (15 gp). Smoky quartz (20 gp). Black pearl (600 gp). Deep blue spinel (600 gp). Tiger eye turquoise (15 gp). Moonstone (20 gp). Star rose quartz (20 gp).
Nimble In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems. She wears her cinnamon fur up. She wears a mask on her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born a particularly ugly child, much to the horror of her parents. Nimble liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with her absent mother; and she wants nothing more than to rejoin the army
Flaws: Antagonistic, Ugly. Bonds: Rich, Family, Nature, Military. Occupation: Priest
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 9 (-1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +7 / 1d10+5, Grapple +5
Possessions: 50 pp. Tourmaline (90 gp). Moss agate (10 gp).
Kerkad Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. He has green crest. His face is covered beneath a completely black helmet.
Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a pair of adventurers, Kerkad grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Philantrophist. Bonds: Job, Adventurer, Enemies. Occupation: Ruler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 61 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: 20000 cp. Alexandrite (600 gp). Rock crystal (70 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
