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NPC Generator

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Advanced [show]


Spear Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her lavender fur is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Spear took refuge in the ruined castle and found the beat up sickle and armor she uses now. After a long history of fighting, Spear and her spouse have recently divorced.

Motivation: To protect her home; and she's repulsed by the pc

Flaws: Ugly, Depressed, Antagonistic. Bonds: Immigrant, Nature, Guardian. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Spear Hummingbird, Female Tabaxi Monk 5
Medium (5'3") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Golden yellow topaz (700 gp). Golden pearl (140 gp). Eye agate (10 gp). Chrysoberyl (140 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Quespa Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a wide-brimmed hat to cover her moderate length black crest. She tend to wears goggles to shield her eyes.

Personality: She can speak with the recently deceased. She is an amazing painter.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother had invested heavily in several trade routes and wanted her to inherit them. By chance she met her brother recently and the two have been together since.

Motivation: Marry her brother to traveling adventurers.

Ideals: Gifted. Bonds: Rich, Immigrant, Slave, Family. Occupation: Servant

Voice: Indian accent

Attributes [hide]

Quespa Umbyrphrael, Female Dragonborn Warlock 3
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)16 (+3) 5 (-3)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 7
Languages Common, Draconic, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 100 gp.


Social Check DCs


Carlin Nackle, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her nunchaku. Her brown hair is styled in orderly dreadlocks. Her violet eyes lackadaisically let the world flow into them.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Carlin enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in a small village she learned the ways of the warrior from her father. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carlin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Hedonist, Fearful. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Carlin Nackle, Female Gnome Expert 4
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)7 (-2) 8 (-1)12 (+1)
Skills Acrobatics +3, Nature +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Lone Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Beneath her clothing is a huge mess of scar tissue. Her fur is white, silky, and of moderate length. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She will rave to anyone who will listen. She never wears the same outfit twice, unless she absolutely has to.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Artistic. Flaws: Insane. Bonds: Slave, Attractive, Criminal record. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Lone Of Clay, Female Tabaxi Rogue 3
Medium (6'5") Tabaxi, Lawful Evil (CR 3)
Armor Class 8
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 16 (+3)6 (-2) 13 (+1)18 (+4)
Skills Perception +3, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Broce Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. His brown hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He receives visions of the future at random moments

History: Born to a pair of adventurers, Broce grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Insomniac, Fearful. Bonds: Attractive, Adventurer, Rich. Occupation: Servant

Voice: Prounounces S like Z

Attributes [hide]

Broce Rofferton, Male Gnome Adept 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)10 (+0) 10 (+0)10 (+0)
Skills Acrobatics +0, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 sp. Silver chalice with lapis lazuli gems (150 gp). 1 Banded mail.


Social Check DCs


Frouse Reese, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is drawn into a tight pony tail with a dagger scrunchie. His amber unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a slaver, Frouse was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Mentor, Criminal record. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

Frouse Reese, Male Gnome Fighter 14
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 100 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 9 (-1)17 (+3)
Skills Religion +7
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 5000 gp. Obsidian (6 gp). Deep blue spinel (900 gp). Smoky quartz (80 gp). Rhodochrosite (6 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sweet Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a brown armored body suit, with a simple green line shooting up and back down. Her long white fur is drawn into a two foot long braid. Her green eyes peer out from beneath her Stetson brown hat.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is a ruthless business woman, a trait she acquired from her father.

History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Sweet Timber, Female Tabaxi Paladin 2
Medium (4'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)18 (+4) 12 (+1)11 (+0)
Skills Deception +2, Investigation +6
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Auran, Ignan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 6000 cp.


Social Check DCs


Zaffrab Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses like a well dressed Carpenter does. His silver hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Zaffrab and his spouse have recently divorced.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Attractive, Mentor. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Zaffrab Boondiggles, Male Gnome Wizard 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)10 (+0) 12 (+1)13 (+1)
Skills Athletics +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 29000 sp. 7 Acid flasks.


Social Check DCs


Shamash Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. He has wavy rusty crest. His eyes are red and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He also is a firm believer in the manly ideal.

History: Shamash was born with his mother's beautiful face. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is wracked by social anxiety; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Impulsive, Fearful, Mundane. Bonds: Attractive. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Shamash Zzzxaaxthroth, Male Dragonborn Barbarian 8
Medium (6'4") Dragonborn, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 12 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 5 (-3)13 (+1) 15 (+2)13 (+1)
Skills Athletics +7, Religion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1400 gp. Chrysoberyl (130 gp).


Social Check DCs

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