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NPC Generator

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Advanced [show]


Gurdis Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a grey vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her chestnut hair is cut jaggedly and amateurishly. She has gray eyes and a grey hat with a violet feather.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born on a small isolated farm. After coming to the age of reason, Gurdis took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Nature, Criminal record. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Gurdis Trueblood, Female Dwarf Fighter 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 18 (+4)11 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Sammal Soft, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying dark red hair a little too much giving a sharp dark red color. He has a tattooed face.

Personality: He exudes charisma. He is a tour de force of persuasion. He works hard and plays hard.

History: Born in the east to a Miller, Sammal learned a great deal about his father's area of expertise. A gifted student he started as a Guard, but he got bored and became a Miller. He has achieved small success as a Miller.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Sammal Soft, Male Tiefling Aristocrat 8
Medium (6'10") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)10 (+0) 9 (-1)14 (+2)
Skills Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Manfred Alston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. He has done his best to style his chestnut hair to look like a famous performer. His eyes are likewise brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a brothel owner, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and to be a junk dealer again

Ideals: Impeccable, Extrovert. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Manfred Alston, Male Human Commoner 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)17 (+3) 15 (+2)10 (+0)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Halfling, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Synthrin Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a robe, a symbol of luck around her neck, and a flail on her belt. She has done her best to style her brass crest to look like a famous performer. Her eyes are gold and catlike.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born in the west her family was never financially stable. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better village for her children.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Fighting, Philantrophist. Flaws: Sensitive. Bonds: Poor, Adventurer. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Synthrin Sumnarghthrysh, Female Dragonborn Warrior 3
Medium (6'5") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)13 (+1) 14 (+2)18 (+4)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp. 1 Chain shirt. 1 Buckler. 1 Half-Plate.


Social Check DCs


Rolen Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear flannel. He has a chestnut handlebar mustache and slicked back chestnut hair. His gray eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Rolen was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Roofer. He has set out to sabotage the competition.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Has a crush, Job. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Rolen Nailo, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Infernal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Gale Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 4'9". She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She wears a wide-brimmed hat to hide her balding. She wears round tiny glasses practically rammed into her face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She would rather hide behind her crafts than deal with other people.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is currently in port desperately looking for someone to get her out; and she's looking for her big break

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Slave, Adventurer. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Gale Of Snakes, Female Tabaxi Aristocrat 10
Medium (4'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 15
Hit Points 40 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Arcana +6, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Aquan
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5

Possessions: 210 pp.


Social Check DCs


Blossom Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many blue ritualistic tattoos. She wears a worn and beaten armor. She keeps her blonde hair in a pixie cut. Her green eyes are slightly larger than normal.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Crown-heir arts, while her mother instructed her in etiquette, music and courtly manner. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been a successful dealer in antiques buying low and selling high.

Motivation: To protect her home; and to clean up the streets

Ideals: Optimist, Entrepeneur. Bonds: Rich, Attractive, Guardian. Occupation: Crown-heir

Voice: Shortens vowels

Attributes [hide]

Blossom Whispermouse, Female Halfling Fighter 3
Small (2'9") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 29 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2400 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Sheggen Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a well pressed and immaculate suit (or dress), marred by teas. His auburn hair is singed and shortened. He wears large thick round spectacles.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has all his life been fascinated with writing.

History: Gifted from a young age, Sheggen studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sheggen Marleigh, Male Half-Orc Paladin 7
Medium (6'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 11 (+0)5 (-3)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1100 gp. Banded agate (8 gp). Freshwater pearl (8 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Az-Rans Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy brown hair. This green eyed westerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Az-Rans was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. In his youth he was a Mayor, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Az-Rans fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease, PTSD. Bonds: Poor, Adventurer. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Az-Rans Northcott, Male Half-Orc Warlock 6
Medium (6'8") Half-Orc, Lawful Evil (CR 6)
Armor Class 11
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 15 (+2)8 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 30000 cp.


Social Check DCs

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