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NPC Generator

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Advanced [show]


Bernard Ogden, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. His chestnut hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Bernard was born on a far northern desert where he grew up under the tutelage of his father, an expert Map Maker. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Forgetful. Bonds: Adventurer, Poor, Immigrant, Religious. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Bernard Ogden, Male Human Sorcerer 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 sp.


Social Check DCs


Cloak Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He carries a battered spear and tarnished axe as well. His long lavender fur is drawn into a two foot long braid. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Flattery will make him almost putty in your hands.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Recently the stress of being a Mayor has made it difficult for him to sleep.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Fighting. Flaws: Selfish, Insomniac. Bonds: Nature, Job, Has a crush. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Cloak Of Ebony, Male Tabaxi Barbarian 10
Medium (6'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 63 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 8 (-1)10 (+0) 15 (+2)10 (+0)
Skills Athletics +8, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +8 / 3d6+4, Grapple +6

Possessions: 140 pp. Golden yellow topaz (1400 gp). Citrine (70 gp). Eye agate (4 gp). Freshwater pearl (4 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delebean Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Junk Dealer, who enjoyed hunting, Delebean was taken on many hunting expeditions. Delebean was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Delebean decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Flaws: Antagonistic, Forgetful. Bonds: Nature, Criminal record. Occupation: Seamstress

Voice: Speaks with back of mouth

Attributes [hide]

Delebean Horcusporcus, Male Gnome Aristocrat 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills Deception +4, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 600 gp.


Social Check DCs


Faran Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a long white beard, and similarly colored long hair. His eyes are likewise gray.

Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Professionalism, Gifted. Flaws: Addict. Bonds: Rich, In love. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Faran Stoutman, Male Halfling Warrior 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 28 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)17 (+3) 13 (+1)11 (+0)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Terran, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. Golden yellow topaz (1100 gp). Tourmaline (150 gp).


Social Check DCs


Modean Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He has a slight overbite and is overall scrawny. His black hair is thinning but still full. His silver eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Modean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Joker, Fighting, Athletic. Flaws: Racist. Bonds: Criminal record. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Modean Dignity, Male Tiefling Druid 8
Medium (5'10") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1000 gp. Eye agate (10 gp). Aquamarine (200 gp). Smoky quartz (50 gp). Lapis lazuli (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wiggens Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He very much looks the part of a Barrister. His chestnut hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Wiggens was born in the south. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He struck the Barrister job and began his own company from there.

Motivation: Expand his business; and to be a miner again

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Wiggens Pingun, Male Gnome Paladin 9
Small (3'8") Gnome, Chaotic Good (CR 9)
Armor Class 10
Hit Points 76 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)7 (-2) 13 (+1)12 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 15000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Berrian Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this northern man wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is braided into rings. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Berrian was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Barrister job and began his own company from there.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Barrister

Voice: Irish accent

Attributes [hide]

Berrian Qualanthri, Male Half-Elf Bard 10
Medium (4'10") Half-Elf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills History +5, Performance +7
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 190 pp.


Social Check DCs


Ahvain Galanodel, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a long blonde beard with little hanging trinkets. His ears are large.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a xeno-phobe, disliking non-Elves.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Ugly, Racist, Disease. Bonds: Criminal record. Occupation: Server

Voice: Speaks with squeezed throat

Attributes [hide]

Ahvain Galanodel, Male Elf Ranger 1
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 gp.


Social Check DCs


Dagnal Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a rose on it. Her red hair is lengthy and is close to two feet long. Her blue unseeing eyes seem to look past you.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When Dagnal reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Tiefling compassion.

Ideals: Impeccable. Flaws: Disease, Racist. Bonds: Immigrant, Military. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Dagnal Strongheart, Female Dwarf Druid 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 14 (+2)5 (-3)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 390 gp.


Social Check DCs

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