Dustin Braxton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long chestnut hair reaches down to his waist. His green eyes lackadaisically let the world flow into them.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Around other people he will do his best to conceal his emotions and appear jolly.
History: Dustin lived on a farm with his mother, near the main road leading to a nearby town. Dustin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dustin decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their son. He worked as a Sailor, and he later adopted a second son.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Family, Criminal record. Occupation: Sailor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 65 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 220 pp. Blue star sapphire (600 gp). Obsidian (12 gp). Peridot (30 gp). Sard (30 gp). Obsidian (12 gp). Moss agate (12 gp). Blue star sapphire (600 gp). Rich purple corundum (600 gp). Bloodstone (30 gp). Star rose quartz (30 gp). 1 Minor magic item.
Virra Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'2". She wears tattered old clothes, and her gloved hand is found clutching a kukri. Her hair is auburn and curly. Her amber eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing herself, she comes off as nervous. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born to a criminal king-pin and mafia family Virra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Criminal record, Adventurer. Occupation: Server
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Cockaby Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is bald on top and has large golden tufts of hair around his ears. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born into a rich family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Nothing but the best is good enough for him; and money/treasure
Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Scribe
Voice: Boston accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 44000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Murook Winthrop, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her golden hair is well kept. She has brown eyes.
Personality: This woman loves music and to teach people music more than just about anything. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Gifted from a young age, Murook studied abroad. A freak accident while working with her Doctor father left her crippled. She was granted divine powers by her dying brother.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Poor, Slave. Occupation: Brewer
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 500 sp. 1 Masterwork Common Melee.
Chay Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears white painted combat armor at almost all times, and is pretty ugly. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes are passionate and lively.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Sellsword
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 23 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 8 (-1) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Druidic, Auran, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 5000 sp. Blue quartz (4 gp).
Donella Daergel, Female Gnome [Permalink]
Personal [hide]
Description: 3'0" and lanky with angular features, she is an attractive figure. She wears a tan vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her tan boots flare out at the collars. She sports white long hair. Her eyes are gray and she is always smoking a pipe.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She also hits on women, regardless of circumstances.
History: The child of northern immigrants she idolized her mother. She has had some formal singing training, and achieved minor success. She moves from town to town, unable to find a place to settle.
Motivation: She's attracted to the PC; and a strong sense of loyalty to half-elven people
Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Has a crush, Immigrant. Occupation: Sellsword
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. 2 Alchemist’s fire. 2 Thunderstones. 2 Alchemist’s fire. 2 Alchemist’s fire.
Guy Tickle, Male Human [Permalink]
Personal [hide]
Description: A 6'1" northern man, he dresses in brown turtlenecks beneath a white coat with brown slacks. He has done his best to style his blonde hair to look like a famous performer. He wears a mask on his face.
Personality: He is business-like. He takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Guy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Guy. He has recently gotten a pet goose that steals things from people.
Motivation: To end his boredom; and his religion dominates his actions
Ideals: Professionalism, Joker. Flaws: Mundane. Bonds: Religious, Criminal record. Occupation: Apothecary
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 8 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 250 gp. 1 Masterwork Common Ranged Weapon.
Ûkbûk Cason, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears baggy black pantaloons and a yellow scarf. He keeps his long red hair kept up in a rat tail. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. Energy wise he seems alert and responsive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Professionalism. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 8 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 10000 cp. Peridot (80 gp). Jasper (80 gp). Sard (80 gp).
Heian Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft pastel waves gently in the breeze. His hair is golden and curly. His amber eyes are slightly larger than normal.
Personality: He is calm most of the time but flees social interaction. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and he is greedy
Flaws: Shy. Bonds: Rich, Attractive, Military, Job. Occupation: Adventurer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Deep green spinel (70 gp). Peridot (30 gp). Obsidian (8 gp). Red garnet (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
