Nimble Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red fur is knotted and matted. He has several tiny amber earrings on each ear.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.
History: Nimble lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been saving his money to try and buy his brother's freedom.
Motivation: He is compelled to act according to his religious beliefs; and to unite with his brother
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Family, Religious. Occupation: Navigator
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 11000 cp. 1 Half-Plate. 1 Half-Plate.
Shamash Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man prefers to wear green clothing when he does not wear armor. He has a penchant for wearing a ring with an oversized ruby on his right hand. His rusty crest is kept up in a ponytail inside a deerstalker hat. His eyes, though not visible through his cowl, are red.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He believes the world needs to unite to get rid of orcs once and for all.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to travel the world and help people.
Motivation: Revenge; and a deep hatred of orcs
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Enemies, Criminal record, Family. Occupation: Stylist
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 48 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1800 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item.
Fonkin Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with deerstalker hat, and sports empty pouches on his belt. His red hair is drawn into a tight pony tail with a cross scrunchie. He tend to wears goggles to shield his eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable; and balancing his hectic life and new seamstress responsibilities is difficult
Ideals: Justice, Athletic. Flaws: Impulsive. Bonds: Criminal record, Job. Occupation: Seamstress
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 9)
Armor Class 11
Hit Points 62 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 14000 sp. Black opal (700 gp). Rose (50 gp). Rose (50 gp). Moss agate (12 gp). 1 Minor magic item.
Nutae Horineth, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. With bright brown hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to make people angry or surprised. He is afraid of women and trembles around them
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Shy, Insomniac. Bonds: Religious, Job. Occupation: Navigator
Voice: Speaks in third person
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 51 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reddlepop Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She likes to wear blue tank tops with tan skirt. Her hair is silver and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: She was born blind and as such lacked many opportunities for work. She was an athlete and attended two major summer competitions. She never won. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people
Ideals: Athletic. Flaws: Ugly, Shy, Racist, Disease. Occupation: Actor
Voice: Aggressive tone
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 106 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Matilda Mori, Female Human [Permalink]
Personal [hide]
Description: Standing 6'0", this woman dresses in brown turtlenecks beneath a green coat with white slacks. Her white hair is singed and shortened. She has hazel eyes and a brown hat with a green feather.
Personality: She is fixated on the number 18. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miller. She has drifted from career to career and currently works as a Miller.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Logical. Flaws: Ugly, Insane, Antagonistic. Bonds: Job. Occupation: Miller
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 26 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +7
Possessions: 2400 gp. Freshwater pearl (15 gp). 1 Minor magic item.
Aramil Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. He has a long silver beard with little hanging trinkets. His violet eyes have a joyful gleam in them most of the time.
Personality: He has always had a great fascination with Gnomish culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Aramil hails from a village terrorized by illithids. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the south, certain he would find work there.
Motivation: Revenge.
Flaws: Racist, Antagonistic. Bonds: Immigrant, Enemies, Nature. Occupation: Servant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Mehen Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a large black jacket. He has silver crest. His eyes are gold.
Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Interpreter job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and revenge
Ideals: Professionalism, Justice. Bonds: Military, Job, Enemies. Occupation: Interpreter
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 57 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 6 (-2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 gp. 1 Minor magic item.
Gormogord Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair has been sun bleached extensively. He wears a mask on his face.
Personality: Prone to second guessing himself, he comes off as nervous. As long as the job gets done he does not care how it got done.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: He is greedy; and his relatives are trying to arrange a marriage
Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Religious, Family. Occupation: Barrister
Voice: Mousy voice
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 51 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 4 (-3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
Possessions: 5000 sp.
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