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NPC Generator

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Advanced [show]


Salanop Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She sports blue clothing, slightly heavier than average wear. She wears a small hat to hide her balding. Her hazel eyes dart from person to person.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: When she was but 5 years old her parents immigrated from the east. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. By chance she met her brother recently and the two have been together since.

Motivation: She wants nothing more than to rejoin the army; and find a way to reverse the transformation of her brother

Ideals: Gifted. Flaws: Mundane. Bonds: Immigrant, Family, Military. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Salanop Oomtrowl, Female Gnome Commoner 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)18 (+4) 15 (+2)17 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Orc, Elven, Halfling, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Drogo Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his greataxe. He keeps his long white hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Sailor business at a young age. His childhood dream was to be a Tailor, but he was a colossal failure. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and expand his business

Ideals: Logical. Flaws: Sensitive. Bonds: Attractive, Job. Occupation: Sailor

Voice: Mousy voice

Attributes [hide]

Drogo Mitchell, Male Human Cleric 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)14 (+2) 15 (+2)11 (+0)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 600 gp. Amber (140 gp). Red-brown spinel (140 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears tight fitting clothing which further accentuates his frame. He has styled his red hair well, parting it to the left. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Energy wise he seems alert and responsive.

History: Born to a Shoemaker, his mother struggled to pay the bills. He worked as a nervous Performer and found it very stressful. He struck the Performer job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Athletic, Disciplined, Professionalism. Bonds: Attractive, Poor, Job. Occupation: Performer

Voice: High pitched and raspy

Attributes [hide]

Boddynock Gimlen, Male Gnome Ranger 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)10 (+0) 9 (-1)11 (+0)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tordek Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Tordek is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 5 years old his parents immigrated from the east. A few years later when the north was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Religious, Immigrant, Adventurer. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Tordek Durthane, Male Dwarf Expert 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Direcris Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a robe, a symbol of magic around his neck, and a axe on his belt. He has green crest. He has a dull look in his gold eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Fletcher business at a young age. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Passionate, Entrepeneur. Bonds: Job, Criminal record. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Direcris Grrrmmballhyst, Male Dragonborn Warrior 6
Medium (6'8") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)17 (+3) 11 (+0)15 (+2)
Skills Athletics +6, Performance +5
Senses Passive Perception 10
Languages Common, Aquan, Auran, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +5

Possessions: 1000 gp.


Social Check DCs


Jacoba Spaulding, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears silk and lounges about seductively. She has moderate length black hair. Her eyes are blue and catlike.

Personality: Jacoba is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to loving parents in a slum to the west. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.

Motivation: She wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Extrovert. Bonds: Attractive, Military, Poor. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Jacoba Spaulding, Female Human Ranger 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)7 (-2) 9 (-1)17 (+3)
Skills Deception +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


William Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'9" and dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He wears his chestnut hair up. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, William studied abroad. He helped his father out around the business and became quite the natural. He struck the Stableman job and began his own company from there.

Motivation: To be a Tailor again.

Ideals: Gifted. Flaws: Selfish, Hedonist. Bonds: Attractive, Job. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

William Smith, Male Half-Elf Druid 5
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Osco Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. He has a hunchback. His long red hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Optimist, Logical. Flaws: Ugly, Insane, Disease. Bonds: Rich. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Osco Sunmeadow, Male Halfling Monk 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Religion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Boddynock Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he very much looks the part of a Ruler. He has styled his chestnut hair well, parting it to the left. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Boddynock took refuge in the large cave and found the beat up scimitar and armor he uses now. He has drifted from career to career and currently works as a Ruler.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Logical. Flaws: Shy. Bonds: Job, Rich, Nature. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Boddynock Tarkelby, Male Gnome Adept 9
Small (3'7") Gnome, Lawful Evil (CR 9)
Armor Class 11
Hit Points 72 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)9 (-1) 13 (+1)16 (+3)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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