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NPC Generator

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Advanced [show]


Charles Richie, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. His golden hair, when down, is lengthy. His eyes, though not visible through his cowl, are amber.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He became a Mercenary soon after.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he is wracked by social anxiety

Ideals: Artistic, Professionalism. Flaws: Fearful. Bonds: Adventurer, Job. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Charles Richie, Male Human Expert 11
Medium (5'6") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 56 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 18 (+4)13 (+1)
Skills Animal Handling +8, Stealth +6
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 3100 gp.


Social Check DCs


Dondon Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dark leathers with embroidery. With bright golden hair and a scraggly beard. He is baby faced.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Spy.

Motivation: Revenge; and to end his boredom

Ideals: Fighting. Flaws: Selfish, Mundane. Bonds: Job, Enemies. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Dondon Brushgather, Male Halfling Druid 9
Small (3'3") Halfling, Neutral Evil (CR 9)
Armor Class 13
Hit Points 58 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)18 (+4) 19 (+4)13 (+1)
Skills Animal Handling +7, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Celestial, Auran, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443210000

Possessions: 500 gp. Smoky quartz (20 gp). Fire opal (1200 gp). Silver pearl (110 gp). Deep blue spinel (1600 gp). Clear bright green emerald (3000 gp). Star rose quartz (20 gp).


Social Check DCs


Nora Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears just a grey suit. Her golden hair has been sun bleached extensively. Her eyes are hazel and she is always smoking a pipe.

Personality: Nora is depressed about a lot of things. She tends to be a nihilist. She never wears the same outfit twice, unless she absolutely has to.

History: Nora was born in the south. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mortician work with an outfit from a few towns over. Mortician work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Mortician.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural halfling artifacts is her passion

Ideals: Artistic, Persistence. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Nora Trueblood, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)16 (+3) 11 (+0)8 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Draconic, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 350 gp.


Social Check DCs


Aldous Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing, and he perpetually has his flail ready. He has a black handlebar mustache and slicked back black hair. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Painter and found it very stressful. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Fighting, Gifted. Flaws: Shy, Ugly. Bonds: Job. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Aldous Stanley, Male Human Expert 11
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 76 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 2400 gp. Violet garnet (400 gp). Fiery yellow corundum (1600 gp). Malachite (6 gp). Red garnet (70 gp). Deep blue spinel (400 gp). Star ruby (1600 gp). Red-brown spinel (70 gp). 1 Minor magic item.


Social Check DCs


Thomas Langley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Tabaxi compassion.

Ideals: Professionalism. Flaws: Ugly, Forgetful. Bonds: Immigrant, Poor. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Thomas Langley, Male Human Rogue 10
Medium (6'6") Human, Neutral Good (CR 10)
Armor Class 10
Hit Points 24 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)19 (+4) 14 (+2)12 (+1)
Skills Nature +8
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Infernal, Celestial
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 800 gp.


Social Check DCs


Ulfgar Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'0". He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His black hair is drawn into a tight pony tail with a card scrunchie. His skin is flawless and his green eyes scan people very quickly.

Personality: Prone to second guessing himself, he comes off as nervous. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he feels kind of lost in life

Flaws: Shy, Mundane, Depressed. Bonds: Attractive, Rich. Occupation: Weaver

Voice: Speaks through clenched teeth

Attributes [hide]

Ulfgar Daraln, Male Dwarf Sorcerer 3
Medium (4'0") Dwarf, Lawful Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Stealth +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. Amber (60 gp). Onyx (80 gp).


Social Check DCs


Melech Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. His dark red hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Lazy. Bonds: Guardian, Rich, Debt. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Melech Fascination, Male Tiefling Aristocrat 12
Medium (5'0") Tiefling, Lawful Evil (CR 12)
Armor Class 13
Hit Points 44 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)11 (+0) 15 (+2)9 (-1)
Skills Acrobatics +7, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Amethyst (70 gp). Jade (70 gp). Black pearl (400 gp). Deep green spinel (70 gp). Onyx (30 gp). Azurite (7 gp). Freshwater pearl (7 gp). Star rose quartz (30 gp). Fire opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Travok Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has moderate length blonde hair. His eyes are likewise blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Sage, but he got bored and became a Dyer. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he uses money and sex appeal to get what he needs

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Travok Trueanvil, Male Dwarf Monk 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Raymond Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a violet costume with the symbols of magic on his torso. He wears his hair in dreadlocks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Joker, Entrepeneur. Flaws: Addict, Antagonistic, Fearful. Occupation: Bounty Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Raymond Iranapha, Male Half-Elf Warrior 9
Medium (5'0") Half-Elf, Chaotic Evil (CR 9)
Armor Class 8
Hit Points 68 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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