Crampernap Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a tan poncho over his likewise colored trousers and shirt. His long red hair reaches down to his waist. He is very pretty but has cold, dead eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Servant arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He uses money and sex appeal to get what he needs; and to unite with his brother
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Servant
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 54 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp.
Callie Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears a feathered hat to cover her moderate length chestnut hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She enjoys reading and quiet.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Poor, Slave. Occupation: Shipwright
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 7)
Armor Class 14
Hit Points 48 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 500 gp.
Emeny Rayden, Female Human [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries a battered spear and tarnished rapier as well. Her red hair is braided into rings. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She receives visions of the future at random moments
History: Born in the west to a Barrister, Emeny learned a great deal about her mother's area of expertise. Emeny abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has achieved small success as a Barrister.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Barrister
Voice: Italian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. Chrysoberyl (130 gp).
Veloptima Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is chestnut and very short. She wears round tiny glasses practically rammed into her face.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a font of random trivia from the lore and stories she has discovered
History: A powerful slaver made her what she is. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A strong sense of loyalty to Dragonborn people.
Ideals: Fighting, Athletic, Logical. Flaws: Secretive, Racist. Bonds: Mentor. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 49 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +3
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norkruuth Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is renowned for his bright black suits and hats. His brass crest is slicked back into a classic pompadour. His thin eyebrows rest above his beady red eyes.
Personality: Confrontational and typically high on some drug or another. He works hard and plays hard.
History: Born in the north to a Fisher, Norkruuth learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. Recently the stress of being a Fisher has made it difficult for him to sleep.
Motivation: Retire the richest man in the north; and further expansion of business
Ideals: Entrepeneur. Flaws: Ugly, Addict, Hedonist, Insomniac. Bonds: Job. Occupation: Fisher
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 72 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 9000 sp. Eye agate (13 gp).
Clerebold Cason, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a grey Stetson hat and grey clothes. His hair is black and curly. His brown eyes peer out from beneath his Stetson grey hat.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants revenge against goblins; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable, Logical. Bonds: Has a crush, Family, Enemies. Occupation: Assassin
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 400 sp. Large well-done wool tapestry (100 gp).
Tyna Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a red broad hat and red clothes. Her auburn hair is braided into rings. She wears a mask on her face.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She is a ruthless business woman, a trait she acquired from her father.
History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Doctor. She has dedicated herself to building a better kind of golem.
Motivation: She's attracted to the PC; and expand her business
Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer, Has a crush. Occupation: Doctor
Voice: Smooth and feminine
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 1300 sp. 1 Superior lock. 1 Magnifying glass. 1 Crowbar.
Millicent Rodney, Female Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears tight fitting clothing which further accentuates her frame. Her long blonde hair reaches down to her waist. She wears large thick round spectacles.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born in the east, but her parents moved at a very young age to the north. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To share knowledge with the world; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Logical. Flaws: Shy, Disease. Bonds: Attractive, Criminal record, Immigrant. Occupation: Navigator
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 9)
Armor Class 12
Hit Points 51 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: Just what you see.
Eberk Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a grey poncho over his likewise colored trousers and shirt. His silver hair is long and unkept. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He's since become an addict/alcoholic.
Motivation: To protect his home; and a deep hatred of dire rats
Ideals: Gifted, Philantrophist, Logical. Flaws: Ugly, Addict. Occupation: Knight
Voice: Raspy
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1900 sp. Violet garnet (600 gp). White pearl (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
