Audhild Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a faded coat and loose pants complete with Stetson hat. She is muscular with a powerful set of arms. Her silver hair is knotted and matted. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Audhild enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Audhild was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Audhild's father didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.
Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Gifted, Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Debt. Occupation: Engraver
Voice: Shortens vowels
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 10)
Armor Class 10
Hit Points 76 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item.
Astaro Wary, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman is well dressed, constantly wearing a green suit, black shirt, and grey tie, and a wedding ring on her left hand. Her silver hair is braided into rings. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Dyer for hire.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Joker. Flaws: Addict, Mundane. Bonds: In love, Job. Occupation: Dyer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'7") Tiefling, True Neutral (CR 14)
Armor Class 12
Hit Points 120 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Aquan
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
Possessions: 400 pp. Blue quartz (11 gp). Iolite (20 gp). Eye agate (11 gp). Banded agate (11 gp). Star ruby (1000 gp). Jet (50 gp). Azurite (11 gp). Golden yellow topaz (300 gp). Rhodochrosite (11 gp). Rose (20 gp). Jet (50 gp). Rhodochrosite (11 gp). Brown-green garnet (50 gp). Jet (50 gp). Fire opal (1000 gp). Fire opal (1000 gp). 1 Medium magic item.
Lezre Read, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a long, white cloak. Her auburn hair is cut short. She has gray eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done she does not care how it got done.
History: Lezre was raised in a hard working conservative environment. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Shipwright responsibilities is difficult; and to be a interpreter again
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Shipwright
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 0 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 5 (-3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Giant
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp.
Gilkass Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she dresses in collared shirts and wears a proper scarf over her head. She keeps her scarlet crest in a pixie cut. Her eyes are red.
Personality: She is mildly Dragonborn supremacist, though she does not identify as such. Flattery will make her almost putty in your hands.
History: She was born at the edge of vast forest. Her first spouse was a Sellsword, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She is content; and an old rival family wants her found
Flaws: Racist, Selfish, Mundane. Bonds: Nature, Family. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Gurdis Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears just a brown suit. Her brown hair is cut short. Her green eyes are slightly larger than normal.
Personality: Gurdis hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She does not trust anyone and sleeps with one eye open.
History: She was born on a small isolated farm. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Knight for hire.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Nature, Job. Occupation: Knight
Voice: Sleepy voice
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 45 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Gold and topaz bottle stopper cork (1600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp).
Adrik Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His hair is short and black. He wears large thick round spectacles.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a very good compulsive liar and kleptomaniac.
History: He got into the Bounty Hunter business at a young age. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Bounty Hunter.
Motivation: He is a bit of a kleptomaniac; and further expansion of business
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job, Slave. Occupation: Bounty Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Infernal, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 370 gp. 1 Masterwork Uncommon Weapon.
Gimurt Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his quarterstaff. His brown hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Map Maker
Voice: Voice breaks
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 15 (+2) | 6 (-2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 390 gp.
Rosalind Stansfield, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a brown vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her brown boots flare out at the collars, and a wedding ring on her left hand. Her brown hair, when down, is lengthy. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She works hard and plays hard.
History: Rosalind was born with her mother's beautiful face. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She's since become an addict/alcoholic.
Motivation: Wishes to resurrect an old love; and she is compelled to act according to her religious beliefs
Flaws: Addict, Hedonist. Bonds: In love, Attractive, Religious. Occupation: Architect
Voice: Squeaky
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 2000 sp. Brass mug with jade inlays (300 gp). Solid gold idol (300 gp). Solid gold idol (300 gp).
Nuraval Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. With bright red hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Nuraval was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Nuraval's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Glassblower
Voice: Soft and melodious
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Auran, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 260 gp. 1 Masterwork manacles.
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