Leaf In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown vest and prefers white and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His long orange fur is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He pushes his goals aggressively. He is also a coward if confronted.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the north, certain he would find work there.
Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear
Flaws: Ugly, Insomniac, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Soapmaker
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 9)
Armor Class 14
Hit Points 18 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 13 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 500 gp.
Skûn Morley, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes have a joyful gleam in them most of the time.
Personality: Skûn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Skûn's homeland. Skûn decided to take the middle way and become a bodyguard. He has built up a small fortune and can afford his own way.
Motivation: To be a Bounty Hunter again; and he has money and likes to spend it
Ideals: Artistic, Joker, Fighting. Bonds: Rich, Immigrant, Job. Occupation: Sage
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 15)
Armor Class 9
Hit Points 99 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 18 (+4) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Sard (60 gp). Black pearl (200 gp). Lapis lazuli (7 gp). Red spinel (140 gp). Malachite (7 gp). Malachite (7 gp). Bloodstone (60 gp). Chalcedony (60 gp). 1 Medium magic item.
Marigold Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is dressed in an above average manner. She wears her blonde hair up in a very large beehive style do. She has a dull look in her hazel eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Rich, Religious. Occupation: Assassin
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 6 (-2) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 5000 sp. 1 Minor magic item.
Valanthe Galanodel, Female Elf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a whip, but if one is not available she will default to her monstrous two handed axe. She has shaved her head bald. She has gleaming, smiling violet eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Valanthe was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Ruler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Ruler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
Alice Beitz, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears an entirely yellow suit with black socks and a vest with buckled shoes. Her auburn hair is thinning but still full. Her half smiles and gray eyes are beguiling and draw you in.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was very strict, and drilled into her lessons on being the perfect lady. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Flaws: Shy, Antagonistic, Disease. Bonds: Attractive. Occupation: Locksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 800 gp. Rich purple corundum (1500 gp). Tiger eye turquoise (6 gp).
Left-Handed Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has no fur. This amber eyed westerner is not easily forgotten.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with finding treasure.
History: His father raised him in a mountain cabin. Left-Handed was born on a far western plains where he grew up under the tutelage of his mother, an expert Jeweler. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends.
Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Jeweler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 390 gp. Carnelian (30 gp). Jet (80 gp). Jade (80 gp). 1 Everburning torch.
Nella Ainsley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a tight fitting white shirt and pants. Her chestnut hair is cut short with large spiked bangs in the front. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a pair of adventurers, Nella grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better kind of golem.
Motivation: She's looking for her big break; and she desires power and/or immortality
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Doctor
Voice: Raspy
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
Harvest Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. She wears a deerstalker hat to cover her moderate length brown fur. Her face is covered beneath a completely black helmet.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born blind and as such lacked many opportunities for work. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army
Ideals: Disciplined, Logical. Flaws: Disease. Bonds: Military. Occupation: Body Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: Freshwater pearl (12 gp). Smoky quartz (60 gp).
Althaea Hildenman, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft tan waves gently in the breeze. She is bald on top and has large golden tufts of hair around her ears. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Prone to second guessing herself, she comes off as nervous. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.
Motivation: She has money and likes to spend it; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Unemployed
Voice: Stutters
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 15)
Armor Class 9
Hit Points 84 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnome
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
Possessions: 7000 gp. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!