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NPC Generator

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Advanced [show]


Trail On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. Her red fur is smooth and relatively long. Her half smiles and yellow eyes are beguiling and draw you in.

Personality: She acts crazy and hedonistic. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful necromancer made her what she is. From her teen years she was always beautiful and desirable, so people have always doted on her. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable.

Flaws: Hedonist, Antagonistic. Bonds: Rich, Attractive, Mentor, Criminal record. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Trail On the Water, Female Tabaxi Warlock 2
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 3 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 4 (-3)13 (+1) 13 (+1)16 (+3)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 230 gp. 1 Half-Plate.


Social Check DCs


Nim Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has all his life been fascinated with writing.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is a bit of a kleptomaniac; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Athletic. Flaws: Ugly, Insane, Cynical. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Nim Aloro, Male Elf Sorcerer 11
Medium (4'8") Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 36 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Nature +5, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 2900 gp. Brass mug with jade inlays (500 gp). Solid gold idol (800 gp). Carved bone or ivory statuette (40 gp). Gold dragon comb with red garnet eye (600 gp). Fire opal pendant on a fine gold chain (1400 gp).


Social Check DCs


Drogo Berkeley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He usually wears his grey robe and has his ceremonial dagger always slung over his shoulder. He is an epitome of beauty. His auburn hair is cut short. He has green eyes and a grey hat with a yellow feather.

Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Impeccable. Bonds: Attractive, Rich, Religious, Adventurer. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Drogo Berkeley, Male Human Warlock 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)5 (-3) 10 (+0)12 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 5000 cp. Jet (100 gp). 1 Good lock.


Social Check DCs


Ekemon Justice, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is lengthy and is close to two feet long. His silver eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As long as the job gets done he does not care how it got done.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and meet up once more with his childhood friend

Ideals: Disciplined, Professionalism, Artistic. Bonds: Adventurer, Guardian. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Ekemon Justice, Male Tiefling Barbarian 8
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 79 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 16 (+3)16 (+3) 16 (+3)16 (+3)
Skills Deception +6, Insight +6
Senses Passive Perception 13
Languages Common, Auran, Ignan, Aquan
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 700 gp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). A delicate silver chain set with a tourmaline (40 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Moon Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, but even with her fine clothing she looks run-down. Her gray fur, when down, is lengthy. She has a tattooed face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born to a Bounty Hunter, her mother struggled to pay the bills. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, PTSD. Bonds: Criminal record, Poor. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Moon Buttons, Female Tabaxi Fighter 1
Medium (4'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)16 (+3) 18 (+4)15 (+2)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Giant, Infernal, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Gubu Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. His hair is long and blonde with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His violet eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: He was born to loving parents in a slum to the north. A gifted student he started as a Bricklayer, but he got bored and became a Baker. He then took over the family business and is one of the better Baker for hire.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Disciplined. Flaws: Racist. Bonds: Poor, Job. Occupation: Baker

Voice: Smooth and feminine

Attributes [hide]

Gubu Darby, Male Half-Orc Fighter 3
Medium (6'2") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Olivia Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has moderate length silver hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She is almost excessively polite to everyone, even when angry. She cannot resist a sob story and will often dote over anyone who has one.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Olivia was left her father's suit of armor and trained in its use and care. She now spends her time doing works of charity.

Motivation: She wants nothing more than to rejoin the army; and marry her sister to traveling adventurers

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Military. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Olivia Littlefoot, Female Halfling Barbarian 12
Small (2'9") Halfling, Neutral Good (CR 12)
Armor Class 13
Hit Points 120 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Halfling, Draconic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver comb with moonstones (500 gp). Sapphire pendant on gold chain (1400 gp). Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vadania Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears very tight pants and wife beaters, though occasionally she sports a violet coat. Her skin is also unnaturally pale. Her brown hair is lengthy and is close to two feet long. She has a dull look in her hazel eyes.

Personality: She is overprotective of those who hire her services. She enjoys reading and quiet.

History: Vadania was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and to be a junk dealer again

Ideals: Logical, Fighting. Flaws: Ugly. Bonds: Guardian, Job. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Vadania Martell, Female Half-Elf Barbarian 2
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 14 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 7 (-2)13 (+1) 15 (+2)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Manfred Huxley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, and a wedding ring on his left hand. His golden hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to loving parents in a slum to the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Criminal record, Poor. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Manfred Huxley, Male Human Warrior 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)12 (+1) 5 (-3)16 (+3)
Skills Insight -1, Investigation +3
Senses Passive Perception 7
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs

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