Leaf Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). He keeps his brown fur in a pixie cut. His amber eyes dart from person to person.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has all his life been fascinated with singing.
History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Stableman
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 71 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 16 (+3) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 1300 gp. Black pearl (1500 gp). Star ruby (700 gp). Rhodochrosite (7 gp). Lapis lazuli (7 gp). Rhodochrosite (7 gp). Lapis lazuli (7 gp). Jet (70 gp). Violet garnet (1500 gp).
Morthos Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. His dark red hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: This man loves music and to teach people music more than just about anything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a Sailor, his mother struggled to pay the bills. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Artistic. Flaws: Forgetful, Fearful. Bonds: Poor, Immigrant, Enemies. Occupation: Bather
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 29 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Gnome, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 110 pp.
Gaaki Graham, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 5'0" and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her left hand appears badly burned and disfigured. Her red hair is cut jaggedly and amateurishly. Her eyes are brown and she is always smoking a pipe.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a ruthless business woman, a trait she acquired from her father.
History: She comes from a rich western family. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Seeks redemption.
Ideals: Impeccable, Entrepeneur. Bonds: Rich, Criminal record. Occupation: Glassblower
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 8)
Armor Class 10
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 300 gp. Zircon (60 gp). Black pearl (400 gp).
Pelt Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears bulky brown painted plate armor. She has orange fur. She has yellow eyes and a brown hat with a black feather.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Sold as a small child to a brothel owner, Pelt was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She used her abilities to travel the world and help people.
Motivation: Sabotage a competitor; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist, Artistic, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Servant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 70 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Druidic, Draconic
Attacks Melee +1 / 3d6-3, Ranged +6 / 3d6+2, Grapple +6
Possessions: Tourmaline (140 gp). Sard (80 gp).
Tagga Huckabee, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 5'11" and is renowned for her bright white dresses and hats. Her left leg appears badly burned and disfigured. Her blonde hair is braided into rings. This brown eyed westerner is not easily forgotten.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is lazy, self-centered, vain, and jealous.
History: She was born in the west. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a sailor and was forced into it by her family
Flaws: Shy, Selfish. Bonds: Immigrant, Adventurer, Family. Occupation: Sailor
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 11)
Armor Class 10
Hit Points 77 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
Possessions: 2900 gp. Zircon (80 gp). Sardonyx (80 gp). Golden yellow topaz (900 gp). Star rose quartz (80 gp). Silver pearl (50 gp). Silver pearl (50 gp). Red spinel (50 gp). Freshwater pearl (13 gp). Rhodochrosite (13 gp). 1 Minor magic item. 1 Minor magic item.
Art Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She is bristling with hidden weapons, mostly whips and clubs. She has dyed her greying gray fur a little too much giving a sharp gray color. She has amber eyes and a brown hat with a grey feather.
Personality: Calm and collected, she is a well trained Courier. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: A powerful wizard made her what she is. Art was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Art decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She became a Courier soon after.
Motivation: She seems to be bored by most things; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Mundane. Bonds: Criminal record, Job, Mentor. Occupation: Courier
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points -4 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 4 (-3) | 14 (+2) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 300 gp. Aquamarine (1000 gp). Obsidian (7 gp). Brown-green garnet (80 gp). Tiger eye turquoise (7 gp).
Norman Stafford, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears many layers of old clothing at all times. His hair is auburn and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He got into the Sage business at a young age. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Job. Occupation: Sage
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 23 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 5 (-3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item.
Kildrak Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries with him a set of longswords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His white hair is heavily combed to the left. He tend to wears goggles to shield his eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised by priests from a young age. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kildrak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Religious, Mentor. Occupation: Shoemaker
Voice: Stutters
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 6 (-2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. Freshwater pearl (16 gp). Banded agate (16 gp). 1 Superior lock. 1 Bullseye lantern.
Nora Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has styled her white hair well, parting it to the left. Her violet eyes are slightly larger than normal.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the west her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. She is searching for what she claims is her rightful reward.
Motivation: To protect her home; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Poor, Guardian, Religious. Occupation: Slave Trader
Voice: Italian accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!