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NPC Generator

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Advanced [show]


Seebo Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He wears a colorful flower in his blonde hair. His eyes are gray and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has never given up on his dancing dream.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Entrepeneur, Artistic. Flaws: Shy, Racist. Bonds: Attractive. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Seebo Garrick, Male Gnome Wizard 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common, Gnome, Orc, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 gp.


Social Check DCs


Roge Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This man tends to wear a white poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized opal on his left hand. He has wavy auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Roge hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roge is combative with any and all who dare try his patience in the slightest.

History: His mother raised him in a mountain cabin. Roge liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: He has money and likes to spend it; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Justice. Flaws: Insomniac. Bonds: Rich, Nature. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Roge Quickstep, Male Halfling Cleric 3
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Marbas Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. His hair is short and purple. His eyes, though not visible through his cowl, are red.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: Born to a pair of adventurers, Marbas grew up listening to his father's many stories. While studying, he fell in love. They married and had a son. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Gifted, Persistence. Bonds: Attractive, Adventurer, In love. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Marbas Reverence, Male Tiefling Paladin 8
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 8
Hit Points 59 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Insight +6, Performance +6
Senses Passive Perception 13
Languages Common, Gnoll, Auran
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 180 pp. Lapis lazuli (7 gp). Deep blue spinel (1600 gp).


Social Check DCs


Emerald In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is generally well dressed albeit a few years behind the times. Her long orange fur is drawn into a two foot long braid. She has hazel eyes and a brown hat with a tan feather.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does not believe in violence as a means to an end. She is a dedicated Mason but believes her peers are too gung-ho.

History: From birth she was tutored by a cruel and relentless mentor. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better kind of golem.

Motivation: She has passion for adventuring and risk.

Ideals: Athletic, Pacifist. Bonds: Attractive, Mentor, Adventurer. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Emerald In the Storm, Female Tabaxi Expert 3
Medium (5'0") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)12 (+1) 5 (-3)10 (+0)
Skills Insight -1, Performance +2
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Pyra Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears baggy green pantaloons and a black scarf. Her purple hair is lengthy. She has a tattooed face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing her studies, news broke out that her hometown was attacked by goblins. Pyra was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Doesn't want to be a Fletcher and was forced into it by her family; and her religion dominates her actions

Ideals: Passionate. Bonds: Religious, Criminal record, Enemies, Family. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Pyra Entropy, Female Tiefling Cleric 1
Medium (6'0") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)15 (+2) 14 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Auran, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp.


Social Check DCs


Juliana Cromwell, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female prefers to wear grey pants and tee shirts. She is tall, broad shouldered and powerfully built. Her blonde hair is kept up in a ponytail inside a feathered hat. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised in a island tribe. There was a wharf not far from home where she often wandered off to fish. She moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and she feels threatened by others

Flaws: Ugly, Emotional, Impulsive. Bonds: Nature, Immigrant. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Juliana Cromwell, Female Human Rogue 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)9 (-1) 11 (+0)10 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. Alexandrite (200 gp).


Social Check DCs


Senteq Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky blue painted plate armor. His long brown hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.

History: Born in the east his family was never financially stable. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Senteq fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Persistence, Fighting. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Senteq Nackle, Male Gnome Monk 3
Small (3'8") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gillyd Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her black hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She also is a firm believer in the womanly ideal.

History: She was born in a small desert village. Over the years she perfected her riding and shooting skills. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants to get laid; and to prove her worth to the world

Ideals: Justice. Flaws: Emotional, Impulsive. Bonds: Nature, Has a crush. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Gillyd Loderr, Female Dwarf Fighter 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)10 (+0) 8 (-1)7 (-2)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs


Lone Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. He wears a colorful flower in his brown fur. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Lone will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born into a rich family. His first spouse was a Jeweler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and retire the richest man in the west

Ideals: Fighting, Extrovert, Entrepeneur. Bonds: Attractive, Rich, Family. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Lone Running, Male Tabaxi Adept 7
Medium (6'6") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Religion +4, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 300 gp.


Social Check DCs

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