Brottor Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a brown small hat and brown clothes. His hair is greying and his face has many wrinkles. His blue eyes lackadaisically let the world flow into them.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He feeds upon the attention of others.
History: He was born in the south, but his parents moved at a very young age to the east. He was an athlete and attended two major summer competitions. He never won. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He feels threatened by others; and wants to work out more often
Ideals: Athletic. Flaws: Selfish, Fearful. Bonds: Attractive, Immigrant, In love. Occupation: Mercenary
Voice: Scottish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 78 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 17 (+3) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Aquan, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reeza Harlow, Female Half-Orc [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and typically wears white cloth garments or leather armor. Her skin is also unnaturally pale. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her face is covered beneath a completely black helmet.
Personality: She is witty, but her monotone delivery comes off as unnerving More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to have a good time and be beloved
Ideals: Joker. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Engraver
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 5 (-3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
Possessions: 70000 cp. Carnelian (20 gp). Obsidian (15 gp). Lapis lazuli (15 gp). Hematite (15 gp). 1 Minor magic item.
Erias Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is slicked back into a classic pompadour. His amber eyes dart from person to person to random spaces in the air.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Erias took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Assassin
Voice: Soothing and warm
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 6 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork studded leather. 1 Half-Plate.
Grom Palomarez, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and he perpetually has his trident ready. His tied-back hair is red. His blue eyes dart from person to person.
Personality: He is overprotective of those who hire his services. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born several months after his mother was called into army service. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry his sister to traveling adventurers; and to protect his home
Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Family, Military. Occupation: Interpreter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 11)
Armor Class 12
Hit Points 41 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 3 (-4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1100 gp. Chrysoberyl (130 gp). 1 Minor magic item.
Traki Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright violet suits and hats. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is heavily combed to the left. His half smiles and gray eyes are beguiling and draw you in.
Personality: He will rave to anyone who will listen. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Traki grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Traki. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Rich, Criminal record, Enemies. Occupation: Shipwright
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 74 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Goblin, Infernal
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
Possessions: 3000 gp. Violet garnet (800 gp). Brown-green garnet (100 gp). 1 Medium magic item.
Jak Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 2'10" and wears many layers of old clothing at all times. His red hair is heavily combed to the left. This violet eyed easterner is not easily forgotten.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born on a small isolated farm. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Jak and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he feels kind of lost in life
Flaws: Ugly, Depressed, Antagonistic, PTSD. Bonds: Poor, Nature. Occupation: Architect
Voice: Jamaican accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Gold dragon comb with red garnet eye (300 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (200 gp).
Agatha Brinker, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She dresses well, typically a more casual-formal manner. Beneath her clothing is a huge mess of scar tissue. She wears a wide-brimmed hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She exudes charisma. She is a tour de force of persuasion. She is harsh and unforgiving.
History: Agatha was born with her father's beautiful face. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Find a way to reverse the transformation of her sister.
Flaws: Insomniac, Antagonistic. Bonds: Attractive, Slave, Family. Occupation: Unemployed
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
Possessions: 200 gp. Silver pearl (110 gp). 6 Acid flasks. 1 Holy water. 4 Smokesticks.
Darrak Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. He has styled his silver hair well, parting it to the right. His hazel eyes lackadaisically let the world flow into them.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.
Motivation: He has a crush on the local Healer; and further expansion of business
Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Slave, Job, Has a crush. Occupation: Bricklayer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 160 gp. Gold dragon comb with red garnet eye (500 gp). 1 Masterwork manacles.
Fibblestib Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He typically wears blue cloth garments or leather armor. His red hair is greasy and uncared for. His amber eyes dart from person to person to random spaces in the air.
Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.
History: Born to a Miner, his father struggled to pay the bills. When Fibblestib reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Flaws: Ugly, Shy. Bonds: Military, Poor, Adventurer. Occupation: Sage
Voice: Uses sign language
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 10)
Armor Class 13
Hit Points 84 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +5
Possessions: 2300 gp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). A silver and pearl hairclip (90 gp). Silver comb with moonstones (300 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Old masterpiece painting (1100 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
