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NPC Generator

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Advanced [show]


Dayereth Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his golden hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Dayereth was raised in a hard working conservative environment. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has worked as a Barrister like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Insane, Shy. Bonds: Job, Family. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Dayereth Callan, Male Half-Elf Warrior 1
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)14 (+2) 14 (+2)16 (+3)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Terran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs


Megren Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is very fat, and dresses in black turtlenecks beneath a white coat with tan slacks. Her white crest is slicked back into a classic pompadour. Her eyes are gold and catlike.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Megren lived on a farm with her mother, near the main road leading to a nearby town. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. By chance she met her sister recently and the two have been together since.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Flaws: Ugly, Racist, PTSD. Bonds: Criminal record, Family. Occupation: Beggar

Voice: Scratchy, weak

Attributes [hide]

Megren Vangdondalor, Female Dragonborn Rogue 6
Medium (6'7") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 15 (+2)9 (-1) 16 (+3)15 (+2)
Skills Nature +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: Moonstone (40 gp). Aquamarine (200 gp).


Social Check DCs


Maynild Yeardley, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears brown trousers with white and green striped suspenders. She wears various colorful collared shirts. Her auburn hair is cut short. Her violet eyes are passionate and lively.

Personality: Maynild wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She got into the Courier business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has taken up work as a Courier and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Regain custody of her daughter; and marry her brother to traveling adventurers

Ideals: Disciplined, Entrepeneur. Flaws: PTSD. Bonds: Job, Family. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Maynild Yeardley, Female Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)12 (+1) 9 (-1)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 2 Alchemist’s fire.


Social Check DCs


Eloise Leighton, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. She is physically well-built. Her golden hair is knotted and matted. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She likes to make people angry or surprised. She has a small toy that she constantly fidgets with.

History: She was born the only child of a wealthy merchant. She found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Attractive, Adventurer. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Eloise Leighton, Female Human Cleric 11
Medium (5'9") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 90 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1500 gp. Gold music box (1000 gp). Sapphire pendant on gold chain (2300 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Silver ewer (70 gp).


Social Check DCs


Brottor Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a very tight haircut. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Brottor was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He has achieved small success as a Layabout.

Motivation: Many drow want him driven away; and doesn't want to be a layabout and was forced into it by his family

Ideals: Joker. Bonds: Family, Poor, Job, Enemies. Occupation: Layabout

Voice: French accent

Attributes [hide]

Brottor Brazzik, Male Dwarf Fighter 5
Medium (4'4") Dwarf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)11 (+0) 18 (+4)5 (-3)
Skills Acrobatics +2, Medicine +7
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +7

Possessions: 100 gp. Sard (40 gp). Chrysoberyl (130 gp). Chrysoberyl (130 gp). Smoky quartz (40 gp).


Social Check DCs


Markosian Sadness, Female Tiefling [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries a battered falchion and tarnished longbow as well. She has styled her brown hair well, parting it to the right. Her red eyes lackadaisically let the world flow into them.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She works hard and plays hard.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Markosian fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Religious. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Markosian Sadness, Female Tiefling Rogue 8
Medium (5'4") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5

Possessions: 30 pp. Finely wrought small gold bracelet (80 gp). Solid gold idol (800 gp). Old masterpiece painting (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Hackney, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His blonde hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Richard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Richard was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Bookbinder and was forced into it by his family.

Flaws: Ugly, Antagonistic. Bonds: Military, Family. Occupation: Bookbinder

Voice: German accent

Attributes [hide]

Richard Hackney, Male Human Warlock 7
Medium (5'10") Human, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1000 gp. Obsidian (12 gp). Red garnet (160 gp). Alexandrite (800 gp).


Social Check DCs


Gubrash Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a white coat over a yellow low-cut shirt, and a Stetson hat upon his head. His skin is also unnaturally pale. His auburn hair is drawn into a tight pony tail with a rose scrunchie. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Gubrash is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in the north, but his parents moved at a very young age to the south. A gifted student he started as a Jeweler, but he got bored and became a Tanner. He inherited the family business which he has now maintained for 10 years.

Motivation: Further expansion of business; and he has passion for adventuring and risk

Flaws: Ugly. Bonds: Adventurer, Family, Immigrant, Job. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Gubrash Cotton, Male Half-Orc Cleric 14
Medium (5'1") Half-Orc, Lawful Evil (CR 14)
Armor Class 12
Hit Points 111 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 17 (+3)7 (-2) 13 (+1)9 (-1)
Skills Performance +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +7 / 4d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146554

Possessions: 900 pp. Deep green spinel (120 gp). Eye agate (11 gp). Sard (50 gp). Blue star sapphire (1000 gp). Fire opal (1000 gp). Tiger eye turquoise (11 gp). Aquamarine (900 gp). Jade (120 gp). Violet garnet (900 gp). Red garnet (120 gp). Citrine (50 gp). Golden yellow topaz (900 gp). Tiger eye turquoise (11 gp). Chrysoberyl (120 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Radomir TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy white suit. He wears his black hair down. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with finding treasure.

History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he feels kind of lost in life

Flaws: Shy, Depressed. Bonds: Attractive, Adventurer, Military, Rich. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Radomir TellPenny, Male Halfling Aristocrat 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Athletics +0, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +5

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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