Quillathe Othronus, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a tan armored body suit, with a simple pastel line shooting up and back down. Her white hair is heavily combed to the right. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born in the east, but her parents moved at a very young age to the west. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She left for the east, certain she would find work there.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Armorer
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 7 (-2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 300 gp. 2 Smokesticks. 2 Thunderstones.
Pogranix Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'8" eastern woman, she very much looks the part of a Crown-heir. Her gold crest is singed and shortened. She has a dull look in her red eyes.
Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Pogranix was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bather. She hasn't told them the truth, but wants to settle down with them.
Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult.
Flaws: Ugly, Racist. Bonds: Job, Has a crush, Poor. Occupation: Crown-heir
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 7)
Armor Class 14
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 30000 cp. Chrysoberyl (90 gp). Deep blue spinel (700 gp). Jasper (50 gp). Golden yellow topaz (700 gp).
Everard Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears a yellow armored body suit, with a simple brown line shooting up and back down, he is not a threatening figure. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His amber eyes peer out from beneath his wide-brimmed yellow hat.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invites people to come help in his community garden.
History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Everard's homeland. Everard decided to take the middle way and become a bodyguard. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Sage
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 80 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). 1 Minor magic item.
Gurdis Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her golden hair is cut jaggedly and amateurishly. Her violet eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born a particularly ugly child, much to the horror of her parents. From there she went from mercenary job to mercenary job. She ran away from her former home and has been making her living as a Shipwright for the past few years.
Motivation: To protect her home; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Job, Guardian. Occupation: Shipwright
Voice: Uses sign language
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 4000 sp. 1 Masterwork Common Ranged Weapon.
Ulfgar Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown costume with the symbols of strength on his torso. His silver hair is cut short. His eyes are violet and he is always smoking a pipe.
Personality: Cocky and sure of himself, he believes he is the best Performer born in the past three hundred years. He is afraid of women and trembles around them
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Expand his business; and sabotage a competitor
Flaws: Shy, Disease, Insomniac. Bonds: Job. Occupation: Performer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 2000 sp.
Ar-Karo Morley, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear black pants and tee shirts. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are a pleasant violet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As long as the job gets done he does not care how it got done.
History: Ar-Karo lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their son. He worked as a Mortician, and he later adopted a second son.
Motivation: To protect his home; and his spouse's relatives view him with great suspicion
Ideals: Optimist, Professionalism. Bonds: Family, Job, Guardian. Occupation: Mortician
Voice: Scottish accent
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Good (CR 5)
Armor Class 7
Hit Points 47 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 5 (-3) | 17 (+3) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +0 / 2d4-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 6000 sp.
Menny Garrick, Female Gnome [Permalink]
Personal [hide]
Description: 3'5" and muscular, this southern woman is generally well dressed albeit a few years behind the times. Her red hair is drawn into a tight pony tail with a card scrunchie. Her fair skin shows little sign of her aristocratic breeding.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Menny was born the youngest of three triplets. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Wants to raise her children well; and wishes to resurrect an old love
Ideals: Athletic, Optimist. Bonds: Attractive, Family, In love. Occupation: Navigator
Voice: Scandinavian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 13)
Armor Class 14
Hit Points 55 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +5
Possessions: 1000 gp. Red spinel (100 gp). Coral (100 gp). Fire opal (1200 gp). Chrysoprase (30 gp). White opal (1200 gp). Jasper (30 gp). Eye agate (7 gp). Peridot (30 gp). Fire opal (1200 gp). Malachite (7 gp).
Markosian Lithe, Female Tiefling [Permalink]
Personal [hide]
Description: She very much looks the part of a Bookbinder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. Her long black hair is drawn into a two foot long braid. She wears an eyepatch.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She inherited the family business which she has now maintained for 11 years.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to be a merchant again
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Bookbinder
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Terran, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 150 pp. 1 Masterwork Uncommon Weapon.
Trail Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a pastel cloak and cross-gartered violet stockings. His fur is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born into a rich family. Cursed with a spirit at a very young age, Trail has worked very hard to control his curse. He now mingles about in high society.
Motivation: Money/treasure; and he loathes his own lifestyle
Ideals: Athletic. Flaws: Depressed, Secretive, Disease. Bonds: Rich. Occupation: Laborer
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 17)
Armor Class 12
Hit Points 121 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Celestial
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
Possessions: 1900 pp. Smoky quartz (40 gp). Citrine (40 gp). Rich purple corundum (800 gp). Deep blue spinel (900 gp). Aquamarine (900 gp). White opal (800 gp). Hematite (8 gp). Lapis lazuli (8 gp). Rock crystal (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
