Delre Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her black hair is cut short with large spiked bangs in the front. Her gray eyes peer out from beneath her top grey hat.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Further she is a bit of a stoner and is frequently out of it.
History: Born in the north to a Roofer, Delre learned a great deal about her father's area of expertise. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She tends to her Roofer job now, and dutifully fulfills any obligations she has.
Motivation: Tabaxi compassion; and to be a herbalist again
Flaws: Addict, Fearful, Racist. Bonds: Guardian, Job. Occupation: Roofer
Voice: Soft and mumbly
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 15 (+2) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Elven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 330 gp.
Tana Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in tan turtlenecks beneath a red coat with violet slacks, and carries monstrous two handed axes. She has wavy chestnut hair. She wears a mask on her face.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Further she is a bit of a stoner and is frequently out of it.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Flaws: Addict, Disease. Bonds: Rich. Occupation: Slave Trader
Voice: Speaks with a cold
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 8
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Andry Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: This light-skinned female prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is tall, broad shouldered and powerfully built. Sporting a black mohawk this woman's hair draws a lot of attention. Her face is covered beneath a completely black helmet.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Animals are drawn to her, and she is able to talk to them.
History: A powerful brothel owner made her what she is. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. After months of barely getting by, Andry managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Mentor, Criminal record. Occupation: Unemployed
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 300 gp. Zircon (40 gp). Golden yellow topaz (1000 gp). 1 Minor magic item.
Bilbron Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. His eyes are hazel and beady.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a great chef.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it
Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Cook
Voice: Squeaky
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Harvest In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'8", this man wears a worn and beaten armor. His orange fur, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.
History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Assassin like his mother before him.
Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job
Ideals: Fighting, Impeccable. Flaws: Lazy. Bonds: Job, Poor. Occupation: Assassin
Voice: High pitched and raspy
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 45 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 16000 sp. Iolite (70 gp). Azurite (6 gp). Chrysoprase (70 gp). Smoky quartz (70 gp).
Tawna Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears tight fighting clothing, which leaves very little to the imagination. Her hair is chestnut and very short. Her ears are large.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: The child of a Carter, who enjoyed hunting, Tawna was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of her daughter; and to unite with her brother
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Family, Nature. Occupation: Hunter
Voice: Voice breaks
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 9)
Armor Class 14
Hit Points 43 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Ignan, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1300 gp. Aquamarine (1500 gp). Violet garnet (1500 gp). Fire opal (400 gp). Bloodstone (70 gp). Moss agate (12 gp). Smoky quartz (70 gp). Malachite (12 gp). Black pearl (1500 gp).
Gadreel Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: 5'11" and muscular, this western woman wears just a black suit. Her hair, while still mostly dark red, has prominent grey streaks. She wears an eyepatch.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She cannot resist a sob story and will often dote over anyone who has one.
History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 3000 sp. Old masterpiece painting (900 gp). Gold dragon comb with red garnet eye (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).
Ethereal Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying red fur a little too much giving a sharp red color. He wears an eyepatch.
Personality: Overbrimming with self-confidence, Ethereal isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of northern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Doesn't want to be a Sellsword and was forced into it by his family; and wants to raise his children well
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Immigrant, Adventurer, Family. Occupation: Sellsword
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 8 (-1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 18000 cp. 1 Disguise kit.
Manfred Carlton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. His long golden hair reaches down to his waist. He has several tiny amber earrings on each ear.
Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A powerful brothel owner made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and to clean up the streets
Ideals: Optimist. Bonds: Attractive, Rich, Guardian, Mentor. Occupation: Marshal
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
Possessions: 30 gp.
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Their contribution stands as a beacon of hope for all adventurers!