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NPC Generator

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Advanced [show]


Flask On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel wide-brimmed hat and pastel clothes. He has a moderate pudge and is not very fit. His yellow fur is unkempt and raggedy. His eyes are hazel.

Personality: He has always had a great fascination with Dragonborn culture. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Poor, Family, Religious. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Flask On the Mountaintop, Male Tabaxi Fighter 9
Medium (5'3") Tabaxi, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 55 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0

Possessions: 13000 sp. Chrysoberyl (80 gp). Alexandrite (1200 gp). Carnelian (80 gp).


Social Check DCs


Katherine Wallace, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears baggy brown pantaloons and a white scarf. Beneath her clothing is a huge mess of scar tissue. She has wavy white hair. Her amber eyes peer out from beneath her top brown hat.

Personality: She exudes charisma. She is a tour de force of persuasion. She misses her home and complains about the freezing weather, even in summer.

History: She served in the navy to pay for her family's outstanding loans. Her father had invested heavily in several trade routes and wanted her to inherit them. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She wants nothing more than to rejoin the army.

Bonds: Slave, Attractive, Immigrant, Military, Rich. Occupation: Server

Voice: Whispers

Attributes [hide]

Katherine Wallace, Female Human Ranger 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Azurite (7 gp). Bloodstone (20 gp). Deep blue spinel (1000 gp). Chrysoprase (20 gp).


Social Check DCs


Damaia Sage, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a fine chain shirt which she covers with black colored cloaks and clothing. Her hair is silver and curly. She wears round tiny glasses practically rammed into her face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She enjoys reading and quiet.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Tabaxi people; and many dire rats want her driven away

Ideals: Logical. Flaws: Mundane, Racist. Bonds: Religious, Enemies. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Damaia Sage, Female Tiefling Monk 8
Medium (5'2") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +5

Possessions: 60000 cp. Alexandrite (600 gp). Fire opal (900 gp). Citrine (60 gp). Hematite (15 gp). Deep blue spinel (600 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Hardy, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a yellow armored body suit, with a simple green line shooting up and back down. Her golden hair is kept up in a ponytail inside a feathered hat. Her eyes are likewise gray.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: She was born to a criminal king-pin and mafia family While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Antagonistic, Racist, Insane. Bonds: Criminal record. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Egelina Hardy, Female Half-Elf Barbarian 4
Medium (4'8") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Cask Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His cinnamon fur, when down, is lengthy. His blue unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a very good compulsive liar and kleptomaniac.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cask was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cask decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Disease, Sensitive. Bonds: Attractive, Criminal record. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Cask Of Ebony, Male Tabaxi Expert 6
Medium (5'9") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 8 (-1)10 (+0)
Skills Arcana +6, Insight +2
Senses Passive Perception 9
Languages Common, Druidic, Undercommon, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a large yellow jacket. She carries a battered scimitar and tarnished hand crossbow as well. She sports chestnut long hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Further she is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Like her mother and her brother before her, after school she went straight into learning to become a Fisher. She then took over the family business and is one of the better Fisher for hire.

Motivation: She feels threatened by others; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Antagonistic, Addict, Fearful. Bonds: Religious, Job. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sarah Meliamne, Female Half-Elf Rogue 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 10 (+0)17 (+3)
Skills Investigation +2, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bhevek Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a red tunic with brown highlights, and long violet pants that bunch up around his shoes. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with his god.

History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Flaws: Antagonistic, Shy. Bonds: Attractive, Religious, Nature, Criminal record. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Bhevek Smoothhands, Male Halfling Warrior 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5

Possessions: 5000 sp.


Social Check DCs


Koeth Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries a battered falchion and tarnished longsword as well. His chestnut hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Koeth took refuge in the ruined castle and found the beat up longsword and armor he uses now. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly, Cynical, Antagonistic. Bonds: Nature. Occupation: Gardener

Voice: Scottish accent

Attributes [hide]

Koeth Rothenel, Male Half-Elf Sorcerer 8
Medium (5'11") Half-Elf, Chaotic Good (CR 8)
Armor Class 9
Hit Points 12 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 8 (-1)15 (+2) 9 (-1)15 (+2)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 1200 gp.


Social Check DCs


Farideh Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She prefers to wear black clothing when she does not wear armor. Her crest is bronze and curly. Her red eyes have a joyful gleam in them most of the time.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She misses her home and complains about the freezing weather, even in summer.

History: The child of eastern immigrants she idolized her mother. After coming to the age of reason, Farideh took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has since lost track of the people in her past.

Motivation: To get a good night's sleep; and wants to raise her children well

Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Immigrant, Family. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Farideh Gygazzylyshrift, Female Dragonborn Aristocrat 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp. Hematite (5 gp). 4 Acid flasks.


Social Check DCs

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