Charles Winthrop, Male Human [Permalink]
Personal [hide]
Description: A 5'4" eastern man, he wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his long white hair kept up in a rat tail. His eyes are hazel and beady.
Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Charles was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he wants nothing more than to rejoin the army
Ideals: Opinionated. Flaws: Ugly, Forgetful. Bonds: Rich, Military. Occupation: Beggar
Voice: Raspy
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp.
Makaria Bliss, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a simple burlap shirt and baggy pants. She conceals her flail with her veritable burlap sack of a shirt. Her hair is greying and her face has many wrinkles. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She can speak with the recently deceased. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Sold as a small child to a necromancer, Makaria was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Makaria took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the south, certain she would find work there.
Motivation: She feels the way she acts is they only way to get by in the world; and she would like to get married and retire
Ideals: Gifted. Bonds: Poor, Attractive, Immigrant, Mentor. Occupation: Glassblower
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 10)
Armor Class 10
Hit Points 15 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 8 (-1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
Possessions: Golden yellow topaz (400 gp). Chrysoberyl (60 gp). Aquamarine (400 gp). Black pearl (400 gp). Malachite (12 gp). Eye agate (12 gp).
Naill Hanali, Male Elf [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized topaz on his right hand. His hair is always cut to a buzz. His eyes are hazel.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a courier and was forced into it by his family
Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Rich, Nature, Family. Occupation: Courier
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 44 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 |
Possessions: 4000 gp. 1 Medium magic item.
Hunter Wilborn, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many green ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. His auburn hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.
Personality: Hunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He was granted divine powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Extrovert, Gifted. Bonds: Attractive, Religious, Slave. Occupation: Priest
Voice: Soothing and warm
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Terran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 300 gp. Tourmaline (100 gp). Red garnet (100 gp). Pink pearl (100 gp). Violet garnet (200 gp).
Darrak Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. He carries with him a set of swords on his belt, each one with a jet on the hilt. His silver hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. He can't help but pocket interesting objects he comes across
History: He was born to a criminal king-pin and mafia family His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Insomniac, Insane. Bonds: Criminal record, Religious, Job. Occupation: Slave Trader
Voice: Indian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Spear In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of the four houses of cards around his neck, and a morningstar on his belt. He wears a colorful flower in his gray fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: He dislikes all the random violence that takes place in the east. He is a font of random trivia from the lore and stories he has discovered
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist, Logical. Bonds: Attractive. Occupation: Bowyer
Voice: Spanish accent
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 5 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 7 (-2) | 11 (+0) | 19 (+4) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 2100 gp. Golden yellow topaz (1100 gp). Star rose quartz (20 gp). Violet garnet (1100 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jabbie Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is portly but not overly obese. He has a blonde handlebar mustache and slicked back blonde hair. He wears a mask on his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Performer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Jabbie never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wants to have a good time and be beloved; and to settle down with his crush
Ideals: Optimist, Professionalism. Bonds: Rich, In love, Has a crush. Occupation: Performer
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: Rose (80 gp). Banded agate (7 gp). Jade (160 gp). Star rose quartz (80 gp).
Rosamund Shirley, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a worn and beaten armor. Her chestnut hair is wavy and long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is almost excessively polite to everyone, even when angry. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Gifted from a young age, Rosamund studied abroad. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has drifted from career to career and currently works as a Roofer.
Motivation: Expand her business.
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job. Occupation: Roofer
Voice: Russian accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 18 (+4) | 16 (+3) | 7 (-2) |
Senses Passive Perception 16
Languages Common, Abyssal, Gnoll, Draconic, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Miles Melancon, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a sword on his belt. His golden hair is thinning but still full. His blue eyes dart from person to person to random spaces in the air.
Personality: Abrasive and pushy, he has a hard time making friends. He misses his home and complains about the freezing weather, even in summer.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Miles was born on a far eastern desert where he grew up under the tutelage of his father, an expert Performer. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and he wants revenge against brigands
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Religious, Enemies. Occupation: Performer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
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