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NPC Generator

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Advanced [show]


Chad Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a grey poncho over his likewise colored trousers and shirt. He has a long white beard with little hanging trinkets. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Mortician mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Enemies, Poor. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Chad Thackeray, Male Human Paladin 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)6 (-2) 13 (+1)13 (+1)
Skills History +0, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Valafar Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a green poncho over his likewise colored trousers and shirt. His hair is black, silky, and of moderate length. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Gnomish culture. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Valafar lived on a farm with his father, near the main road leading to a nearby town. One day when Valafar was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Valafar was heart-stricken from the event, and his mother started working long hours to provde for them. He struck the Beggar job and began his own company from there.

Motivation: Marry his brother to traveling adventurers.

Flaws: Racist, PTSD. Bonds: Attractive, Family, Job. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Valafar Clandestine, Male Tiefling Cleric 4
Medium (6'6") Tiefling, Lawful Evil (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)12 (+1) 9 (-1)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 33000 sp. 1 Antitoxin. 1 Antitoxin. 1 Antitoxin. 1 Everburning torch.


Social Check DCs


Raiann Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light black in addition to tight pants. She has a moderate pudge and is not very fit. Her crest is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.

Personality: While she acts the brute, she is far gentler than she would appear. She is an amazing painter.

History: Born in a small village she learned the ways of the warrior from her father. Like her father and her sister before her, after school she went straight into learning to become a Performer. She's since become an addict/alcoholic.

Motivation: Revenge; and she'd like to take her coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Job, Enemies. Occupation: Performer

Voice: Sounds elderly

Attributes [hide]

Raiann Xephyrbahnor, Female Dragonborn Sorcerer 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 40 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)14 (+2) 8 (-1)13 (+1)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 600 gp. Jasper (60 gp). Citrine (60 gp). Violet garnet (1300 gp). Citrine (60 gp). Golden pearl (50 gp). Amber (50 gp).


Social Check DCs


Donaar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of daggers on his belt, each one with a amethyst on the hilt. He has scarlet crest. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a small toy that he constantly fidgets with.

History: Donaar was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Emotional, Addict. Bonds: Poor, Adventurer. Occupation: Cook

Voice: Low range voice

Attributes [hide]

Donaar Jerynomonis, Male Dragonborn Cleric 4
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 600 gp.


Social Check DCs


Aura In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear brown clothing when she does not wear armor. Her fur is beige, silky, and of moderate length. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aura hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west; and wants her loneliness to end

Ideals: Athletic, Artistic, Opinionated, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Aura In the Wind, Female Tabaxi Sorcerer 10
Medium (5'0") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 40 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 700 gp. Azurite (12 gp). Moss agate (12 gp).


Social Check DCs


Rezena Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'6". She wears tight fighting clothing, which leaves very little to the imagination, and her gloved hand is found clutching a crossbow. Her crest is black, silky, and of moderate length. Her gold eyes dart from person to person.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Rezena grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends.

Ideals: Fighting, Joker, Justice. Bonds: Attractive, Adventurer. Occupation: Cartwright

Voice: Booming voice

Attributes [hide]

Rezena Dhyrktelonis, Female Dragonborn Monk 8
Medium (6'6") Dragonborn, Neutral Evil (CR 8)
Armor Class 11
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)8 (-1) 14 (+2)10 (+0)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Lilith Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a black tunic with white highlights, and long pastel pants that bunch up around her shoes. She keeps her long white hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A skeptical and narcissistic woman, Lilith's first love is herself. Her second love is also herself. She is obsessed with her god.

History: Born in the north her family was never financially stable. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She feels kind of lost in life; and she has passion for adventuring and risk

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Religious, Poor, Adventurer. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Lilith Flaw, Female Tiefling Barbarian 7
Medium (6'2") Tiefling, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 50 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)12 (+1) 17 (+3)12 (+1)
Skills Medicine +6, Performance +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 1100 gp. Black pearl (900 gp). Black opal (1300 gp). Tiger eye turquoise (11 gp). Peridot (60 gp).


Social Check DCs


Gerbo Turen, Male Gnome [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and carries crossbows. He has styled his blonde hair well, parting it to the right. His skin is flawless and his green eyes scan people very quickly.

Personality: This man loves music and to teach people music more than just about anything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Entrepeneur. Bonds: Attractive. Occupation: Scribe

Voice: Dutch accent

Attributes [hide]

Gerbo Turen, Male Gnome Monk 14
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 113 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)18 (+4) 11 (+0)16 (+3)
Skills Intimidation +8, Persuasion +8
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Elven, Giant, Terran
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 5000 gp. Zircon (80 gp). Iolite (80 gp). Peridot (80 gp). Bloodstone (80 gp). Moonstone (80 gp). Star rose quartz (80 gp). Eye agate (9 gp). Tourmaline (130 gp). Rich purple corundum (600 gp). Sard (80 gp). Black pearl (800 gp). Black pearl (800 gp). Chrysoprase (80 gp). Star ruby (600 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a robe, a symbol of his god around his neck, and a dagger on his belt. His brown fur is kept up in a ponytail inside a small hat. He has green eyes and a brown hat with a blue feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He enjoys reading and quiet.

History: Sold as a small child to a slaver, Seven was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered west to less war torn lands. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Shy, PTSD. Bonds: Mentor. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Seven Shoe, Male Tabaxi Warlock 10
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +7, Intimidation +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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