Bertram Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a grey coat with white slacks. He is physically well-built. He sports a flattop hair cut. His skin is flawless and his brown eyes scan people very quickly.
Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Bertram was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Bertram was left his mother's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Impeccable. Bonds: Attractive, Adventurer, Job, Military. Occupation: Mason
Voice: pre-pubescent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Numba Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. Her auburn hair is braided into rings. She is baby faced.
Personality: She can speak with the recently deceased. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Sold as a small child to a necromancer, Numba was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.
Motivation: A rival would like her out of the picture; and someone believes her a fraud
Ideals: Fighting, Gifted. Bonds: Criminal record, Mentor, Enemies. Occupation: Sellsword
Voice: Old Prospector
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 10)
Armor Class 12
Hit Points 61 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kelter Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing red shirts, loose pants, and blazers most of the time. His brown hair has been sun bleached extensively. His green eyes are passionate and lively.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a pair of adventurers, Kelter grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend.
Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Stylist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 51 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
Possessions: 1000 sp. Peridot (30 gp). Hematite (13 gp). Aquamarine (700 gp). Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item.
Jade Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is typically in his Assassin uniform. His fur is white and curly. His green eyes have a joyful gleam in them most of the time.
Personality: Jade wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: The child of southern immigrants he idolized his father. Through the years after Jade was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Jade's father didn't care for him much, and the feeling was mutual. He struck the Assassin job and began his own company from there.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Job, Attractive, Immigrant. Occupation: Assassin
Voice: Booming voice
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 500 gp.
Sybil Sherwood, Female Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this southern woman is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. Her golden hair is matted, messy, and big. Her gray eyes are passionate and lively.
Personality: Aggressive, abrasive, and angry, Sybil embodies much of what other species detest in the Humans. She has a habit of throwing herself into exceedingly dangerous situations.
History: The child of a Blacksmith, who enjoyed hunting, Sybil was taken on many hunting expeditions. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After a long history of fighting, Sybil and her spouse have recently divorced.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Nature. Occupation: Baker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 300 sp. 2 Alchemist’s fire.
Wobbles Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears bulky tan painted plate armor. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are slightly larger than normal.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to loving parents in a slum to the south. His homeland was ravaged by war and he spent much of his life rebuilding it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To reunite with his absent father; and to unite with his sister
Ideals: Philantrophist, Persistence. Flaws: PTSD. Bonds: Poor, Family. Occupation: Beggar
Voice: Scottish accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
Criella Obscure, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and is dressed in earthy colors with a black and yellow handkerchief worn on her right side. Her hair is blue and very short. She wears a mask on her face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a bit of a xeno-phobe, disliking non-Tieflings.
History: She comes from a rich western family. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is content; and gnomish compassion
Ideals: Athletic, Optimist. Flaws: Racist, Ugly, Mundane. Bonds: Rich. Occupation: Tanner
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Brass mug with jade inlays (300 gp). Embroidered and bejeweled glove (1000 gp).
Trym Lester, Male Human [Permalink]
Personal [hide]
Description: He wears brown trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is overprotective of those who hire his services. Energy wise he seems alert and responsive.
History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion
Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Guardian, Nature. Occupation: Sellsword
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 46 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnoll, Gnome
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Aquamarine (1000 gp). Rock crystal (60 gp). Chrysoberyl (70 gp).
Avelina Rylan, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a simple burlap shirt and baggy pants. She conceals her rapier with her veritable burlap sack of a shirt. Her tied-back hair is white. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. As long as the job gets done she does not care how it got done.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of her brother; and to end her boredom
Ideals: Philantrophist, Professionalism, Gifted. Flaws: Ugly, Antagonistic. Occupation: Cook
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 6)
Armor Class 10
Hit Points 49 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5
Possessions: 2000 sp.
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